What it inherits is already merged in: this is the entry as the game compiled it.
mirage_sand_phantom = {
_class = "mirage_sand_phantom"
_editor = {
folder_name = "Hero Mirage"
}
_multibase = [
]
m_iMaxLevel = 1
m_WeaponInfo = {
m_flBulletSpeed = 10000
m_mapImpactEffects = {
default = {
m_strSound = "Mirage.Wpn.Impact"
}
}
}
m_iUpdateTime = 1679347214
m_eAbilityType = "EAbilityType_Signature"
m_bStartTrained = false
m_strAbilityImage = "file://{images}/hud/abilities/mirage/mirage_sand_phantom.psd"
m_flBossDamageScale = 1
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strMoviePreviewPath = "file://{resources}/videos/hero_abilities/mirage_sand_phantom.webm"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEHAVIOR_DO_NOT_ALLOW_SPAM_PROC"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_flCameraPreviewOffset = 100
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "b_djinnsmark"
m_AutoIntrinsicModifiers =
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}
History
- 6722–6745changed
- +m_mapAbilityProperties.ExplosionRadius
0m - +m_mapWeaponInfos
{ 1 key }
{ primary = { m_flBulletSpeed = 10000 m_mapImpactEffects = { default = { m_strSound = "Mirage.Wpn.Impact" } } } } - +m_sCustomStackLabel
#CurrentBonus_label - +m_AutoIntrinsicModifiers[modifier_mirage_sand_phantom_proc].m_PassiveVictimModifier.m_RevealModifier
{ 4 keys }
{ _class = "modifier_base" m_bIsHidden = true _my_subclass_name = "reveal_modifier" m_nEnabledStateMask = "MODIFIER_STATE_VISIBLE_TO_ENEMY" } - +m_AutoIntrinsicModifiers[modifier_mirage_sand_phantom_proc].m_PassiveVictimModifier.m_ExplodeParticle
particles/abilities/mirage/mirage_djinn_bomb_projectile_explode.vpcf - −m_WeaponInfo
{ 2 keys }
{ m_flBulletSpeed = 10000 m_mapImpactEffects = { default = { m_strSound = "Mirage.Wpn.Impact" } } } - −m_strMoviePreviewPath
file://{resources}/videos/hero_abilities/mirage_sand_phantom.webm - −m_flCameraPreviewOffset
100 - −m_strCastAnimGraphParam
b_djinnsmark
- +m_mapAbilityProperties.ExplosionRadius
- 6696–6701first dumped
