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Modding Database

Up to date with Steam · checked 3s ago· Viewing build 6698 (Sep 17 2026), not the latest

mirage_teleport

Travelermirage_teleportOpen the ability page

47 keys · inherits from ultimate_base

What it inherits is already merged in: this is the entry as the game compiled it.

mirage_teleport = {
_class = "mirage_teleport"
_editor = {
folder_name = "Base"
}
_multibase = [
]
m_HUDPanel = {
m_vecHUDElements = [
0{
m_Style = "panorama/styles/ability_hud_elements/abilities_mirage.vcss"
m_eType = "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS"
m_Layout = "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml"
m_strContext = "teleporting"
m_bReverseProgress = true
}
]
}
m_iMaxLevel = 1
m_WeaponInfo = {
m_flBulletSpeed = 10000
}
m_BuffModifier = {
_class = "modifier_mirage_traveler_movement_speed"
m_bIsHidden = true
_my_subclass_name = "modifier_mirage_teleport_movement_speed"
m_sLocalizationName = "modifier_mirage_teleport_movement_speed"
m_strParticleEffect = "particles/abilities/mirage/mirage_teleport_buff.vpcf"
m_strParticleStatusEffect = ""
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"BonusMoveSpeed"
1"BonusFireRate"
2"CombatBarrier"
]
}
m_eAbilityType = "EAbilityType_Ultimate"
m_strCastSound = "Mirage.A4.Teleport.Cast"
m_bStartTrained = false
m_strArriveSound = "Mirage.A4.Teleport.Arrive"
m_strDepartSound = "Mirage.A4.Teleport.Depart"
m_strAbilityImage = "file://{images}/hud/abilities/mirage/mirage_teleport.psd"
m_strChannelSound = "Mirage.A4.Teleport.Channel"
m_ImmunityModifier =
m_strSelectedSound = "Mirage.A4.Teleport.Select"
m_flBossDamageScale = 1
m_flObjectiveOffset = 300
m_strCastDelaySound = ""
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost = 0
m_strUnselectedSound = "Mirage.A4.Teleport.Deselect"
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_TeleportEndParticle = "particles/abilities/mirage/mirage_teleport_end.vpcf"
m_preTeleportParticle = "particles/abilities/mirage/mirage_teleport_ability_preview.vpcf"
m_strAG2CastingAction = "teleport_casting"
m_strChannelLoopSound = ""
m_strMoviePreviewPath = "file://{resources}/videos/hero_abilities/mirage_teleport.webm"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL | CITADEL_ABILITY_BEHAVIOR_CAN_CANCEL_DURING_CAST_DELAY"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_strSelectedLoopSound = "Mirage.A4.Teleport.Select_Lp"
m_AbilityTooltipDetails =
m_TeleportStartParticle = "particles/abilities/mirage/mirage_teleport_start.vpcf"
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "e_teleport"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_strAG2ChannelingAction = "teleport_channeling"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_MINIMAP_GROUND"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_strChannelDestinationSound = "Mirage.A4.Teleport.Channel.Destination"
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_InterruptNotificationModifier = {
_class = "modifier_base"
m_bIsHidden = true
m_flDuration = 2
m_nAttributes = "MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED"
_my_subclass_name = "notification"
m_strHudMessageText = "#citadel_ability_interrupted" // Interrupted
}
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_ImmunityModifier
      { 16 keys }
      {
      	_class = "modifier_unstoppable"
      	m_bIsHidden = false
      	m_sStartSound = "Mods.Armor.TechDefender.Cast"
      	m_sExpiredSound = "Mods.Armor.TechDefender.End"
      	m_ShieldParticle = "particles/abilities/mirage/mirage_teleport_immunity_buff.vpcf"
      	_my_subclass_name = "modifier_unstoppable"
      	m_bIsHiddenOverhead = true
      	m_nEnabledStateMask = "MODIFIER_STATE_STATUS_IMMUNE | MODIFIER_STATE_SLOW_IMMUNE | MODIFIER_STATE_KNOCKDOWN_IMMUNE | MODIFIER_STATE_UNSTOPPABLE"
      	m_sLocalizationName = "modifier_unstoppable"
      	m_nDisabledStateMask = "MODIFIER_STATE_DISARMED | MODIFIER_STATE_MUTED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES | MODIFIER_STATE_SLOWED | MODIFIER_STATE_GLITCHED | MODIFIER_STATE_MELEE_DISABLED_DEBUFF | MODIFIER_STATE_DASH_DISABLED_DEBUFF"
      	m_eHudDisplayLocation = "DISPLAY_HUD_CENTER"
      	m_PlayerShieldParticle = "particles/abilities/mirage/mirage_teleport_immunity_buff.vpcf"
      	m_sAmbientLoopingSound = "Mods.Armor.TechDefender.Lp"
      	m_strSmallIconCssClass = "unstoppable"
      	m_nStatusEffectPriority = 0
      	m_strParticleStatusEffect = ""
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/mirage_teleport.webm
    • −m_strCastAnimGraphParame_teleport
  2. 6696–6701first dumped