What it inherits is already merged in: this is the entry as the game compiled it.
mirage_teleport = {
_class = "mirage_teleport"
_editor = {
folder_name = "Base"
}
_multibase = [
]
m_HUDPanel = {
m_vecHUDElements = [
0{
m_Style = "panorama/styles/ability_hud_elements/abilities_mirage.vcss"
m_eType = "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS"
m_Layout = "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml"
m_strContext = "teleporting"
m_bReverseProgress = true
}
]
}
m_iMaxLevel = 1
m_BuffModifier = {
_class = "modifier_mirage_traveler_movement_speed"
m_bIsHidden = true
_my_subclass_name = "modifier_mirage_teleport_movement_speed"
m_sLocalizationName = "modifier_mirage_teleport_movement_speed"
m_strParticleEffect = "particles/abilities/mirage/mirage_teleport_buff.vpcf"
m_strParticleStatusEffect = ""
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"BonusMoveSpeed"
1"BonusFireRate"
2"CombatBarrier"
]
}
m_eAbilityType = "EAbilityType_Ultimate"
m_strCastSound = "Mirage.A4.Teleport.Cast"
m_bStartTrained = false
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_strArriveSound = "Mirage.A4.Teleport.Arrive"
m_strDepartSound = "Mirage.A4.Teleport.Depart"
m_strAbilityImage = "file://{images}/hud/abilities/mirage/mirage_teleport.psd"
m_strChannelSound = "Mirage.A4.Teleport.Channel"
m_strSelectedSound = "Mirage.A4.Teleport.Select"
m_flBossDamageScale = 1
m_flObjectiveOffset = 300
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_strCastDelaySound = ""
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost = 0
m_strUnselectedSound = "Mirage.A4.Teleport.Deselect"
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_TeleportEndParticle = "particles/abilities/mirage/mirage_teleport_end.vpcf"
m_preTeleportParticle = "particles/abilities/mirage/mirage_teleport_ability_preview.vpcf"
m_strAG2CastingAction = "teleport_casting"
m_strChannelLoopSound = ""
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL | CITADEL_ABILITY_BEHAVIOR_CAN_CANCEL_DURING_CAST_DELAY"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_strSelectedLoopSound = "Mirage.A4.Teleport.Select_Lp"
m_AbilityTooltipDetails =
m_TeleportStartParticle = "particles/abilities/mirage/mirage_teleport_start.vpcf"
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_strAG2ChannelingAction = "teleport_channeling"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_MINIMAP_GROUND"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_strChannelDestinationSound = "Mirage.A4.Teleport.Channel.Destination"
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_InterruptNotificationModifier = {
_class = "modifier_base"
m_bIsHidden = true
m_flDuration = 2
m_nAttributes = "MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED"
_my_subclass_name = "notification"
m_strHudMessageText = "#citadel_ability_interrupted" // Interrupted
}
}
History
- 6722–6745changed
- +m_mapWeaponInfos
{ 1 key }
{ primary = { m_flBulletSpeed = 10000 } } - +m_sCustomStackLabel
#CurrentBonus_label - −m_WeaponInfo
{ 1 key }
{ m_flBulletSpeed = 10000 } - −m_ImmunityModifier
{ 16 keys }
{ _class = "modifier_unstoppable" m_bIsHidden = false m_sStartSound = "Mods.Armor.TechDefender.Cast" m_sExpiredSound = "Mods.Armor.TechDefender.End" m_ShieldParticle = "particles/abilities/mirage/mirage_teleport_immunity_buff.vpcf" _my_subclass_name = "modifier_unstoppable" m_bIsHiddenOverhead = true m_nEnabledStateMask = "MODIFIER_STATE_STATUS_IMMUNE | MODIFIER_STATE_SLOW_IMMUNE | MODIFIER_STATE_KNOCKDOWN_IMMUNE | MODIFIER_STATE_UNSTOPPABLE" m_sLocalizationName = "modifier_unstoppable" m_nDisabledStateMask = "MODIFIER_STATE_DISARMED | MODIFIER_STATE_MUTED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES | MODIFIER_STATE_SLOWED | MODIFIER_STATE_GLITCHED | MODIFIER_STATE_MELEE_DISABLED_DEBUFF | MODIFIER_STATE_DASH_DISABLED_DEBUFF" m_eHudDisplayLocation = "DISPLAY_HUD_CENTER" m_PlayerShieldParticle = "particles/abilities/mirage/mirage_teleport_immunity_buff.vpcf" m_sAmbientLoopingSound = "Mods.Armor.TechDefender.Lp" m_strSmallIconCssClass = "unstoppable" m_nStatusEffectPriority = 0 m_strParticleStatusEffect = "" } - −m_strMoviePreviewPath
file://{resources}/videos/hero_abilities/mirage_teleport.webm - −m_strCastAnimGraphParam
e_teleport
- +m_mapWeaponInfos
- 6696–6701first dumped
