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Modding Database

Up to date with Steam · checked 23s ago· Viewing build 6701 (Sep 25 2026), not the latest

synth_pulse

Enchanter's Satchelsynth_pulseOpen the ability page

44 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

synth_pulse = {
_class = "synth_pulse"
_editor = {
folder_name = "Hero Synth"
}
_multibase = [
]
m_HUDPanel = {
m_vecHUDElements = [
0{
m_Style = "panorama/styles/ability_hud_elements/abilities_synth.vcss"
m_eType = "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS"
m_Layout = "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml"
m_strContext = "channel"
}
]
}
m_iMaxLevel = 1
m_WeaponInfo = {
m_flBulletSpeed = 10000
}
m_AoEParticle = "particles/abilities/pocket/pocket_satchel_detonation.vpcf"
m_HitParticle = "particles/abilities/synth/synth_pulse_hit.vpcf"
m_iUpdateTime = 1702584690
m_strCSSClass = "mokrillScorn"
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = ""
m_bStartTrained = false
m_DebuffModifier = {
_class = "modifier_base"
m_bIsHidden = true
_my_subclass_name = "debuff"
m_strParticleEffect = "particles/generic/generic_slow_debuff.vpcf"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"FireRateSlow"
1"MoveSlowPercent"
]
}
m_EscapeModifier = {
_class = "modifier_synth_pulse_escape"
_my_subclass_name = "modifier_synth_pulse_escape"
m_SatchelParticle = "particles/abilities/pocket/pocket_satchel.vpcf"
m_nEnabledStateMask = "MODIFIER_STATE_DASH_DISABLED | MODIFIER_STATE_MANTLE_DISABLED | MODIFIER_STATE_DUCKING_DISABLED | MODIFIER_STATE_MELEE_DISABLED"
m_sLocalizationName = "modifier_synth_pulse_escape"
m_sAmbientLoopingSound = "Pocket.Satchel.Lp"
}
m_RadiusParticle = "particles/abilities/pocket/pocket_satchel_ring_telegraph.vpcf"
m_strExpireSound = "Pocket.Satchel.Explode"
m_strAbilityImage = "file://{images}/hud/abilities/synth/synth_pulse.psd"
m_flBossDamageScale = 1
m_strCastDelaySound = "Pocket.Satchel.Cast"
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction = "satchel_cast"
m_strMoviePreviewPath = "file://{resources}/videos/hero_abilities/pocket_enchanters_satchel.webm"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "e_enchanters_satchel"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_strAG2ChannelingAction = "satchel_channeling"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_strAG2CastCompletedAction = "satchel_completed"
m_cameraSequenceChannelStart = {
m_vecDistanceOperations = [
0{
m_flLerpEnd = 350
m_flLerpBias = 0.731
m_eCameraOperation = "k_ECameraOp_Lerp"
m_bLerpEndAtDefault = false
}
1{
m_eCameraOperation = "k_ECameraOp_Maintain"
m_flMaintainDuration = 1.5
}
]
}
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_SHOOTING_DISABLED"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bEndCastStartSequenceOnCastComplete = false
}

History

  1. 6722–6745changed
    • ±m_EscapeModifier.m_nEnabledStateMask+MODIFIER_STATE_AIR_JUMPS_DISABLED
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • +m_strHitConfirmationSoundPocket.Satchel.Hit
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/pocket_enchanters_satchel.webm
  2. 6696–6701first dumped