What it inherits is already merged in: this is the entry as the game compiled it.
upgrade_discord = {
_class = "upgrade_tracking_projectile_apply_modifier"
_editor = {
folder_name = "Tech"
}
_multibase = [
]
m_bDisabled = false
m_iItemTier = "EModTier_4"
m_WeaponInfo = {
m_flBulletSpeed = 10000
}
m_iUpdateTime = 1741743802
m_strCSSClass = "rupture"
m_eAbilityType = "EAbilityType_Item"
m_strCastSound = "Mods.Tech.Blightfield.Cast"
m_bStartTrained = true
m_eItemSlotType = "EItemSlotType_Tech"
m_TargetModifier =
m_projectileInfo = {
m_flSpeed = 1600
m_particle = "particles/upgrades/discord_projectile.vpcf"
m_flUpSpeed = 400
m_LoopingSound = "Mods.Tech.Blightfield.Proj.Lp"
m_flGravityScale = 0
m_flTriggerRadius = 15
m_bHideWarningParticle = 1
}
m_previewParticle = "particles/upgrades/discord_preview.vpcf"
m_strAbilityImage = "file://{images}/upgrades/mods_tech/rupture.psd"
m_nUpgradeSlotCost = 1
m_strAG2SourceName = "item"
m_strSelectedSound = "Mods.Tech.Blightfield.Select"
m_strShopIconLarge = "file://{images}/items/spirit/scourge.psd"
m_flBossDamageScale = 1
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS"
m_strUnselectedSound = "Mods.Tech.Blightfield.Unselect"
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_eTargettingLOSCheck = "ELOSCheck_Bounds_IgnoreObscureBlockers"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_FRIENDLY"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_EQUAL_UNIT_TARGET_PRIORITY | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"
m_FriendlyOnlyModifier = {
_class = "modifier_discord_friendly"
m_bIsHidden = true
m_sStartSound = ""
m_sExpiredSound = "Mods.Tech.Blightfield.Aura.End"
m_ImpactParticle = ""
_my_subclass_name = "modifier_discord_friendly"
m_strParticleEffect = ""
m_sAmbientLoopingSound = "Mods.Tech.Blightfield.Aura.Lp"
}
m_flTargetingConeAngle = 60
m_mapAbilityProperties =
m_strSelectedLoopSound = "Mods.Tech.Blightfield.Select_Lp"
m_strCastAnimGraphParam = "e_GenericCast"
m_vecTooltipSectionInfo =
m_AutoIntrinsicModifiers = [
0{
_class = "modifier_intrinsic_base"
m_bIsHidden = true
_my_subclass_name = "modifier_intrinsic_base"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"BonusHealth"
]
}
]
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_strCastAnimSequenceName = "ability_generic_cast"
m_strHitConfirmationSound = "Mods.Tech.Blightfield.Aura.Start"
m_strSelectionNameOverride = "item"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}
History
- 6722–6745changed
- +m_nShopVersion
0 - ~m_TargetModifier.m_eLOSCheck
ELOSCheck_Bounds→Bounds - +m_mapWeaponInfos
{ 1 key }
{ primary = { m_flBulletSpeed = 10000 } } - +m_CorruptedItemInfo
{ 2 keys }
{ m_Upgrade = { m_vecPropertyUpgrades = [ { m_strBonus = "15" m_strPropertyName = "TechResist" }, { m_strBonus = "200" m_strPropertyName = "BonusHealth" }, { m_strBonus = "15" m_strPropertyName = "StatusResistancePercent" }, { m_strBonus = "-10" m_strPropertyName = "AbilityCooldown" }, { m_strBonus = "0.7" m_strPropertyName = "MaxHealthPercentAsDPS" }, ] } m_vecExcludedPenalties = [ "TechDuration" ] } - +m_sCustomStackLabel
#CurrentStacks_label - ~m_eTargettingLOSCheck
ELOSCheck_Bounds_IgnoreObscureBlockers→Bounds_IgnoreObscureBlockers - +m_strDisableItemTarget
"" - +m_vecTooltipSectionInfo[EArea_Innate].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties
[] - −m_WeaponInfo
{ 1 key }
{ m_flBulletSpeed = 10000 } - −m_nUpgradeSlotCost
1 - −m_strCastAnimGraphParam
e_GenericCast - −m_strCastAnimSequenceName
ability_generic_cast
- +m_nShopVersion
- 6696–6701first dumped
