What it inherits is already merged in: this is the entry as the game compiled it.
upgrade_health_nova = {
_class = "upgrade_health_nova"
_editor = {
folder_name = "Armor"
}
_multibase = [
]
m_iItemTier = "EModTier_3"
m_WeaponInfo = {
m_flBulletSpeed = 10000
}
m_strCSSClass = "healthNova"
m_eAbilityType = "EAbilityType_Item"
m_eShopFilters = "EShopFilterHealing"
m_strCastSound = "Mods.Armor.Healing.Nova.Cast"
m_bStartTrained = true
m_eItemSlotType = "EItemSlotType_Armor"
m_HealingModifier = {
_class = "modifier_health_nova"
m_bIsHidden = true
m_strHudIcon = "file://{images}/upgrades/mods_utility/health_nova.psd"
m_sStartSound = "Mods.Armor.Healing.Nova.Buff"
_my_subclass_name = "modifier_healing_Nova_active"
m_sLocalizationName = "modifier_health_nova"
m_eDrawOverheadStatus = "OVERHEAD_DRAW_FOR_EVERYONE"
m_strSmallIconCssClass = "health_nova"
}
m_strAbilityImage = "file://{images}/upgrades/mods_utility/health_nova.psd"
m_nUpgradeSlotCost = 1
m_strAG2SourceName = "item"
m_strShopIconLarge = "file://{images}/items/vitality/healing_nova.psd"
m_flBossDamageScale = 1
m_vecComponentItems = [
]
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_vecAbilityUpgrades = [
0{
m_vecPropertyUpgrades = [
0{
m_strBonus = "12"
m_strPropertyName = "TechRadiusMultiplier"
}
1{
m_strBonus = "12"
m_strPropertyName = "TechRangeMultiplier"
}
2{
m_strBonus = "12"
m_strPropertyName = "TechPower"
}
3{
m_strBonus = "425"
m_strPropertyName = "TotalHealthRegen"
}
]
}
]
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_eTargettingLOSCheck = "ELOSCheck_Bounds_IgnoreObscureBlockers"
m_nAbilityTargetFlags = "CITADEL_UNIT_TARGET_FLAG_ALLOW_SMALL_DEPLOYABLES"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_FRIENDLY | CITADEL_UNIT_TARGET_TROOPER_FRIENDLY | CITADEL_UNIT_TARGET_MINION_FRIENDLY"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
m_mapAbilityProperties = {
TechPower = { // Spirit Power
m_strValue = "0"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_eProvidedPropertyType = "MODIFIER_VALUE_TECH_POWER"
}
AuraRadius = { // Aura Radius
m_strValue = "18m"
m_strCSSClass = "distance"
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AuraRadius_scale_function"
m_eSpecificStatScaleType = "ETechRange"
}
}
SpiritPower = { // Spirit Power
m_strValue = "8"
m_strCSSClass = "tech_damage"
m_eDisplayType = "ETechPower"
m_eProvidedPropertyType = "MODIFIER_VALUE_TECH_POWER"
}
WeaponPower = { // Weapon Damage
m_strValue = "0"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_eProvidedPropertyType = "MODIFIER_VALUE_WEAPON_POWER"
}
RegenDuration = { // Regen Duration
m_strValue = "2"
m_strCSSClass = "duration"
}
AbilityCharges = { // Charges
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "-1"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_ability_charges"
_my_subclass_name = "AbilityCharges_scale_function"
}
}
AbilityCooldown = { // Cooldown
m_strValue = "60"
m_strCSSClass = "cooldown"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityCooldown_scale_function"
m_eSpecificStatScaleType = "EItemCooldown"
}
}
AbilityDuration = { // Duration
m_strValue = "0"
m_strCSSClass = "duration"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityDuration_scale_function"
m_eSpecificStatScaleType = "ETechDuration"
}
}
HeroTargetBonus = {
m_strValue = "0"
}
AbilityCastDelay = { // Cast Delay
m_strValue = "0.25"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
}
AbilityCastRange = { // Cast Range
m_strValue = "0"
m_strCSSClass = "range"
m_eDisplayUnits = "EDisplayUnit_Meters"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityCastRange_scale_function"
m_eSpecificStatScaleType = "ETechRange"
}
}
ChannelMoveSpeed = {
m_strValue = "-1"
m_strCSSClass = "move_speed"
m_eDisplayUnits = "EDisplayUnit_MetersPerSecond"
m_bCanSetTokenOverride = true
}
TotalHealthRegen = { // Total HP Regen
m_strValue = "325"
m_strCSSClass = "healing"
m_subclassScaleFunction = {
_class = "scale_function_healing_boon_scale"
m_flStatScale = 6
_my_subclass_name = "TotalHealthRegen_scale_function"
}
}
AbilityChannelTime = { // Channel Duration
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_multi_stats"
_my_subclass_name = "scale_duration"
m_vecScalingStats = [
0"EChannelDuration"
1"ETechDuration"
]
}
}
AbilityResourceCost = {
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
}
TechRangeMultiplier = { // Ability Range
m_strValue = "5"
m_strCSSClass = "distance"
m_eDisplayType = "ETechRange"
m_eStatsUsageFlags = ""
m_eProvidedPropertyType = "MODIFIER_VALUE_TECH_RANGE_PERCENT"
}
TechRadiusMultiplier = { // Radius
m_strValue = "5"
m_strCSSClass = "distance"
m_eDisplayType = "ETechRadius"
m_eStatsUsageFlags = ""
m_eProvidedPropertyType = "MODIFIER_VALUE_TECH_RADIUS_PERCENT"
}
AbilityUnitTargetLimit = {
m_strValue = "1"
m_bCanSetTokenOverride = true
}
AbilityPostCastDuration = {
m_strValue = "0"
m_strDisableValue = "0"
}
AbilityCooldownBetweenCharge = { // Charge Delay
m_strValue = "-1.0"
m_strCSSClass = "charge_cooldown"
m_strDisableValue = "-2"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_ability_recharge_time"
_my_subclass_name = "scale_function_ability_recharge_time"
}
}
}
m_mapCastEventParticles = {
CAST_COMPLETED = "particles/upgrades/health_nova_cast.vpcf"
}
m_strCastAnimGraphParam = "e_GenericCast"
m_vecTooltipSectionInfo = [
0{
m_eAbilitySectionType = "EArea_Innate"
m_vecSectionAttributes = [
0{
m_vecAbilityProperties = [
0"TechRangeMultiplier"
1"SpiritPower"
]
}
]
}
1{
m_eAbilitySectionType = "EArea_Active"
m_vecSectionAttributes = [
0{
m_strLocString = "#upgrade_health_nova_desc" // <span class="highlight">Heal</span> yourself and nearby allies.
m_vecAbilityProperties = [
0"AbilityCooldown"
1"RegenDuration"
2"AuraRadius"
]
m_vecImportantAbilityProperties = [
0{
m_strImportantProperty = "TotalHealthRegen"
}
]
}
]
}
]
m_AutoIntrinsicModifiers = [
0{
_class = "modifier_intrinsic_base"
m_sStartSound = ""
m_sExpiredSound = ""
_my_subclass_name = "modifier_intrinsic_base"
m_sAmbientLoopingSound = ""
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"TechRadiusMultiplier"
1"TechRangeMultiplier"
2"SpiritPower"
]
}
]
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_strCastAnimSequenceName = "ability_generic_cast"
m_strSelectionNameOverride = "item"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
}
History
- 6722–6745changed
- +m_nShopVersion
0 - +m_mapWeaponInfos
{ 1 key }
{ primary = { m_flBulletSpeed = 10000 } } - +m_CorruptedItemInfo
{ 1 key }
{ m_Upgrade = { m_vecPropertyUpgrades = [ { m_strBonus = "22" m_strPropertyName = "SpiritPower" }, { m_strBonus = "13" m_strPropertyName = "TechRadiusMultiplier" }, { m_strBonus = "13" m_strPropertyName = "TechRangeMultiplier" }, { m_strBonus = "325" m_strPropertyName = "TotalHealthRegen" }, { m_strBonus = "-25" m_strPropertyName = "AbilityCooldown" }, ] } } - +m_sCustomStackLabel
#CurrentStacks_label - ~m_eTargettingLOSCheck
ELOSCheck_Bounds_IgnoreObscureBlockers→Bounds_IgnoreObscureBlockers - +m_strDisableItemTarget
"" - +m_vecTooltipSectionInfo[EArea_Innate].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties
[] - +m_eAdditionalShopFilters
"" - −m_WeaponInfo
{ 1 key }
{ m_flBulletSpeed = 10000 } - −m_eShopFilters
EShopFilterHealing - −m_nUpgradeSlotCost
1 - −m_strCastAnimGraphParam
e_GenericCast
- +m_nShopVersion
- 6696–6701first dumped
