What it inherits is already merged in: this is the entry as the game compiled it.
upgrade_magic_carpet = {
_class = "upgrade_magic_carpet"
_editor = {
folder_name = "Tech"
}
_multibase = [
]
m_iItemTier = "EModTier_4"
m_WeaponInfo = {
m_flBulletSpeed = 10000
}
m_iUpdateTime = 1723600790
m_strCSSClass = "magicCarpet"
m_eAbilityType = "EAbilityType_Item"
m_eShopFilters = "EShopFilterMovement"
m_bStartTrained = true
m_eItemSlotType = "EItemSlotType_Tech"
m_strAbilityImage = "file://{images}/hud/abilities/kelvin/ice_path.psd"
m_nUpgradeSlotCost = 1
m_strAG2SourceName = "item"
m_strShopIconLarge = "file://{images}/items/spirit/magic_carpet.psd"
m_flBossDamageScale = 1
m_flBurstSpeedBonus = 200
m_strCastDelaySound = "Item.MagicCarpet.Cast_Delay"
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_MOVEMENT"
m_FlyingCarpetModifier =
m_flBurstSpeedDuration = 0.5
m_mapAbilityProperties =
m_strSmallIconCssClass = "upgrade_magic_carpet"
m_strCastAnimGraphParam = "e_GenericCast"
m_vecTooltipSectionInfo =
m_AutoIntrinsicModifiers =
m_bitsInterruptingStates = "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED"
m_flSummonVisualDuration = 2
m_strCastAnimSequenceName = "ability_generic_cast"
m_strSelectionNameOverride = "item"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_FlyingCarpetVisualModifier = {
_class = "modifier_base"
m_bIsHidden = true
_my_subclass_name = "modifier_magiccarpet_flying_visual"
m_strParticleEffect = "particles/items/magic_carpet.vpcf"
}
m_SummonFlyingCarpetModifier = {
_class = "modifier_base"
m_Style = "panorama/styles/ability_hud_elements/abilities_items.vcss"
m_Layout = "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml"
_my_subclass_name = "modifier_magiccarpet_castbar"
m_sLocalizationName = "MagicCarpetSummoning_channel"
m_eHudDisplayLocation = "DISPLAY_HUD_CENTER"
m_strSmallIconCssClass = "summon_magic_carpet"
m_bReverseHudProgressBar = true
}
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_SummonFlyingCarpetVisualModifier = {
_class = "modifier_magiccarpet_summon"
m_bIsHidden = true
m_SummonParticle = "particles/items/magic_carpet_summon.vpcf"
_my_subclass_name = "modifier_magiccarpet_summon"
}
}
History
- 6722–6745changed
- +m_nShopVersion
0 - +m_mapWeaponInfos
{ 1 key }
{ primary = { m_flBulletSpeed = 10000 } } - +m_CorruptedItemInfo
{ 1 key }
{ m_Upgrade = { m_vecPropertyUpgrades = [ { m_strBonus = "100" m_strPropertyName = "BonusHealth" }, { m_strBonus = "35" m_strPropertyName = "AirControlPercent" }, { m_strBonus = "15" m_strPropertyName = "BonusAbilityDurationPercent" }, { m_strBonus = "16" m_strPropertyName = "TechPower" }, { m_strBonus = "-10" m_strPropertyName = "GravityScale" }, { m_strBonus = "-15" m_strPropertyName = "AbilityCooldown" }, { m_strBonus = "5m" m_strPropertyName = "FlyMoveSpeed" }, ] } } - +m_sCustomStackLabel
#CurrentStacks_label - +m_strDisableItemTarget
"" - +m_vecTooltipSectionInfo[EArea_Innate].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties
[] - +m_eAdditionalShopFilters
"" - −m_WeaponInfo
{ 1 key }
{ m_flBulletSpeed = 10000 } - −m_eShopFilters
EShopFilterMovement - −m_nUpgradeSlotCost
1 - −m_strCastAnimGraphParam
e_GenericCast - −m_strCastAnimSequenceName
ability_generic_cast
- +m_nShopVersion
- 6696–6701first dumped
