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Modding Database

Up to date with Steam · checked 32s ago· Viewing build 6701 (Sep 25 2026), not the latest

upgrade_rescue_beam

Rescue Beamupgrade_rescue_beamOpen the ability page

46 keys · inherits from armor_upgrade_t3

What it inherits is already merged in: this is the entry as the game compiled it.

upgrade_rescue_beam = {
_class = "upgrade_rescue_beam"
_editor = {
folder_name = "Armor"
}
_multibase = [
]
m_HUDPanel =
m_iItemTier = "EModTier_3"
m_WeaponInfo = {
m_flBulletSpeed = 10000
}
m_iUpdateTime = 1711137653
m_strCSSClass = "medicBeam"
m_PullModifier = {
_class = "modifier_succor_move"
m_PullSound = "Mods.Armor.Rescue.Beam.Pull"
m_bIsHidden = true
m_flPullSpeedMax = 1700
m_flPullSpeedMin = 425
_my_subclass_name = "rescume_beam_pull"
m_flPullDistanceMax = 1000
m_flPullDistanceMin = 100
m_sAmbientLoopingSound = ""
}
m_eAbilityType = "EAbilityType_Item"
m_eShopFilters = "EShopFilterMagicDamage | EShopFilterDurability | EShopFilterHealing | EShopFilterMovement"
m_bStartTrained = true
m_eItemSlotType = "EItemSlotType_Armor"
m_previewParticle = "particles/items/tech_dispel_and_heal_preview.vpcf"
m_strAbilityImage = "file://{images}/upgrades/mods_tech/medic_beam.psd"
m_strChannelSound = "Mods.Armor.Rescue.Beam.Cast"
m_nUpgradeSlotCost = 1
m_strAG2SourceName = "item"
m_strSelectedSound = "Mods.Armor.Rescue.Beam.Select"
m_strShopIconLarge = "file://{images}/items/vitality/rescue_beam.psd"
m_flBossDamageScale = 1
m_vecComponentItems = [
]
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS"
m_strUnselectedSound = "Mods.Armor.Rescue.Beam.Deselect"
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_eTargettingLOSCheck = "ELOSCheck_Bounds_IgnoreObscureBlockers"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_FRIENDLY"
m_strChannelLoopSound = ""
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"
m_flTargetingConeAngle = 45
m_mapAbilityProperties =
m_strSelectedLoopSound = "Mods.Armor.Rescue.Beam.Select.Lp"
m_DispelAndHealModifier =
m_strCastAnimGraphParam = "e_GenericCast"
m_strCastButtonLocToken = "#AbilityButtonHint_HealTarget" // Heal Target
m_vecTooltipSectionInfo =
m_AutoIntrinsicModifiers = [
0{
_class = "modifier_intrinsic_base"
_my_subclass_name = "modifier_intrinsic_base"
m_sAmbientLoopingSound = ""
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"BonusSprintSpeed"
1"TechRangeMultiplier"
2"TechRadiusMultiplier"
]
}
]
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_strCastAnimSequenceName = "ability_generic_cast"
m_strAltCastButtonLocToken = "#AbilityButtonHint_HealSelf" // Heal Self
m_strSelectionNameOverride = "item"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 1 key }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "2.25m"
      				m_strPropertyName = "BonusSprintSpeed"
      			},
      			{
      				m_strBonus = "12"
      				m_strPropertyName = "TechRangeMultiplier"
      			},
      			{
      				m_strBonus = "12"
      				m_strPropertyName = "TechRadiusMultiplier"
      			},
      			{
      				m_strBonus = "20"
      				m_strPropertyName = "HealPercentAmount"
      			},
      			{
      				m_strBonus = "20m"
      				m_strPropertyName = "AbilityCastRange"
      			},
      			{
      				m_strBonus = "-32"
      				m_strPropertyName = "AbilityCooldown"
      			},
      		]
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • ~m_eTargettingLOSCheckELOSCheck_Bounds_IgnoreObscureBlockers→Bounds_IgnoreObscureBlockers
    • +m_strDisableItemTarget""
    • ~m_DispelAndHealModifier.m_strHudMessageText#upgrade_rescue_beam→""
    • ~m_DispelAndHealModifier.m_eDrawOverheadStatusOVERHEAD_DRAW_FOR_EVERYONE→OVERHEAD_DRAW_NEVER
    • +m_vecTooltipSectionInfo[EArea_Innate].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties[]
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterMagicDamage | EShopFilterDurability | EShopFilterHealing | EShopFilterMovement
  2. 6696–6701first dumped