What it inherits is already merged in: this is the entry as the game compiled it.
upgrade_self_bubble = {
_class = "upgrade_self_bubble"
_editor = {
folder_name = "Tech"
}
_multibase = [
]
m_HUDPanel = {
m_vecHUDElements = [
0{
m_Style = "panorama/styles/ability_hud_elements/abilities_items.vcss"
m_eType = "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS"
m_Layout = "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml"
m_strContext = "channel"
}
]
}
m_iItemTier = "EModTier_4"
m_iUpdateTime = 1715793373
m_strCSSClass = "shiftingShroud"
m_CastParticle = ""
m_eAbilityType = "EAbilityType_Item"
m_nShopVersion = 0
m_strCastSound = "Mods.Tech.Stasis.Cast"
m_bStartTrained = true
m_eItemSlotType = "EItemSlotType_Tech"
m_BubbleModifier =
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_strAbilityImage = "file://{images}/items/spirit/ethereal_shift.psd"
m_strAG2SourceName = "item"
m_strShopIconLarge = "file://{images}/items/spirit/ethereal_shift.psd"
m_CorruptedItemInfo =
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentStacks_label" // Current Stacks:
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_DODGING"
m_mapAbilityProperties =
m_strDisableItemTarget = ""
m_vecTooltipSectionInfo =
m_AutoIntrinsicModifiers = [
0{
_class = "modifier_base"
m_bIsHidden = true
_my_subclass_name = "intrinsic_stats"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = []
}
]
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_eAdditionalShopFilters = "EShopFilterAntiCC | EShopFilterInvulnerability"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}
History
- 6722–6745changed
- +m_nShopVersion
0 - +m_mapWeaponInfos
{ 1 key }
{ primary = { m_flBulletSpeed = 10000 } } - +m_CorruptedItemInfo
{ 2 keys }
{ m_Upgrade = { m_vecPropertyUpgrades = [ { m_strBonus = "15" m_strPropertyName = "TechResist" }, { m_strBonus = "10" m_strPropertyName = "BonusSpirit" }, { m_strBonus = "1m" m_strPropertyName = "BonusMoveSpeed" }, { m_strBonus = "-15" m_strPropertyName = "AbilityCooldown" }, { m_strBonus = "1" m_strPropertyName = "AbilityDuration" }, ] } m_vecExcludedPenalties = [ "TechDuration" ] } - +m_sCustomStackLabel
#CurrentStacks_label - +m_strDisableItemTarget
"" - −m_vecTooltipSectionInfo[EArea_Active].m_vecSectionAttributes[0].m_vecAbilityProperties
[ 6 items ]
[ "BonusSpirit", "TechResist", "BonusMoveSpeed", "AbilityCooldown", "BuffDuration", "FloatMoveSpeed", ]
- +m_vecTooltipSectionInfo[EArea_Active].m_vecSectionAttributes[1]
{ 3 keys }
{ m_strLocString = "#upgrade_self_bubble_desc2" m_vecAbilityProperties = [ "AbilityCooldown", "BuffDuration" ] m_vecImportantAbilityProperties = [ { m_strImportantProperty = "BonusSpirit" }, { m_strImportantProperty = "TechResist" }, { m_strImportantProperty = "BonusMoveSpeed" }, ] } - +m_eAdditionalShopFilters
EShopFilterAntiCC | EShopFilterInvulnerability - −m_WeaponInfo
{ 1 key }
{ m_flBulletSpeed = 10000 } - −m_eShopFilters
EShopFilterFireRate - −m_nUpgradeSlotCost
1 - −m_strCastAnimGraphParam
e_GenericCast
- +m_nShopVersion
- 6696–6701first dumped
