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Modding Database

Up to date with Steam · checked 19s ago· Viewing build 6730 (Oct 01 2026), not the latest

upgrade_spellshield

Hexafoil Wardupgrade_spellshieldOpen the ability page

30 keys · inherits from armor_upgrade_t3

What it inherits is already merged in: this is the entry as the game compiled it.

upgrade_spellshield = {
_class = "upgrade_spellshield"
_editor = {
folder_name = "Armor"
}
_multibase = [
]
m_bDisabled = true
m_iItemTier = "EModTier_3"
m_iUpdateTime = 1726683821
m_strCSSClass = "debuffRemover"
m_eAbilityType = "EAbilityType_Item"
m_nShopVersion = 0
m_bStartTrained = true
m_eItemSlotType = "EItemSlotType_Armor"
m_bInDevelopment = true
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_strAbilityImage = "file://{images}/upgrades/mods_armor/restorative_locket.psd"
m_strAG2SourceName = "item"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentStacks_label" // Current Stacks:
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_mapAbilityProperties = {
TechPower = { // Spirit Power
m_strValue = "0"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_eProvidedPropertyType = "MODIFIER_VALUE_TECH_POWER"
}
TechResist = { // Spirit Resist
m_strValue = "15"
m_strCSSClass = "tech_armor_up"
m_eDisplayType = "ETechArmorDamageReduction"
m_eStatsUsageFlags = ""
m_eProvidedPropertyType = "MODIFIER_VALUE_TECH_RESIST"
}
WeaponPower = { // Weapon Damage
m_strValue = "0"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_eProvidedPropertyType = "MODIFIER_VALUE_WEAPON_POWER"
}
AbilityCharges = { // Charges
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityCharges_scale_function"
m_eSpecificStatScaleType = "EMaxChargesIncrease"
}
}
AbilityCooldown = { // Cooldown
m_strValue = "12"
m_strCSSClass = "cooldown"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityCooldown_scale_function"
m_bFunctionDisabled = true
m_eSpecificStatScaleType = "EItemCooldown"
}
}
AbilityDuration = { // Duration
m_strValue = "0"
m_strCSSClass = "duration"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_tech_duration"
_my_subclass_name = "duration_scale_function"
m_eSpecificStatScaleType = "ETechDuration"
}
}
AbilityCastDelay = { // Cast Delay
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
}
AbilityCastRange = { // Cast Range
m_strValue = "0"
m_strCSSClass = "range"
m_eDisplayUnits = "EDisplayUnit_Meters"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityCastRange_scale_function"
m_eSpecificStatScaleType = "ETechRange"
}
}
ChannelMoveSpeed = {
m_strValue = "1.3m"
m_strCSSClass = "move_speed"
m_eDisplayUnits = "EDisplayUnit_MetersPerSecond"
m_bCanSetTokenOverride = true
}
AbilityChannelTime = { // Channel Duration
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_multi_stats"
_my_subclass_name = "scale_duration"
m_vecScalingStats = [
0"EChannelDuration"
1"ETechDuration"
]
}
}
AbilityResourceCost = {
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
}
SpellShieldFlavorText = { // Label!
m_strValue = "asdasd"
m_strCSSClass = "time"
m_eProvidedPropertyType = "MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER"
}
AbilityUnitTargetLimit = {
m_strValue = "1"
m_bCanSetTokenOverride = true
}
AbilityPostCastDuration = {
m_strValue = "0"
m_strDisableValue = "0"
}
SpellShieldLingerDuration = {
m_strValue = ".3"
}
AbilityCooldownBetweenCharge = { // Charge Delay
m_strValue = "0"
m_strCSSClass = "charge_cooldown"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityCooldownBetweenCharge_scale_function"
m_eSpecificStatScaleType = "ETechCooldownBetweenChargeUses"
}
}
}
m_strDisableItemTarget = ""
m_vecTooltipSectionInfo = [
0{
m_eAbilitySectionType = "EArea_Innate"
m_vecSectionAttributes = [
0{
m_vecAbilityProperties = []
m_vecElevatedAbilityProperties = [
0"SpellShieldFlavorText"
]
}
]
}
1{
m_eAbilitySectionType = "EArea_Passive"
m_vecSectionAttributes = [
0{
m_strLocString = "#upgrade_spellshield_desc" // Block the next {g:citadel_inline_attribute:'SpiritDamage'} or <span class="highlight">Debuff</span>, preventing its effects. Only regenerates outside of combat.
m_vecAbilityProperties = [
0"AbilityCooldown"
]
m_vecElevatedAbilityProperties = []
m_vecImportantAbilityProperties = [
0{
m_strImportantProperty = "TechResist"
}
]
}
]
}
]
m_AutoIntrinsicModifiers = [
0{
_class = "modifier_base"
m_bIsHidden = true
_my_subclass_name = "modifier_spellshield_intrinsic"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"TechResist"
]
}
]
m_eAdditionalShopFilters = ""
m_SpellShieldBuffModifier = {
_class = "modifier_spellshield_buff"
m_sStartSound = "Mods.Armor.SpellShield.Regenerate"
m_sExpiredSound = "Mods.Armor.SpellShield.Break"
_my_subclass_name = "modifier_spellshield_buff"
m_nEnabledStateMask = "MODIFIER_STATE_HAS_SPELLSHIELD"
m_strParticleEffect = "particles/upgrades/spell_shield_buff.vpcf"
m_strParticleStatusEffect = ""
}
m_bShowInPassiveItemsArea = true
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterDurability
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
    • −m_strCastAnimSequenceNameability_generic_cast
    • −m_strSelectionNameOverrideitem
  2. 6696–6701first dumped