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Modding Database

Up to date with Steam · checked 18s ago· Viewing build 6701 (Sep 25 2026), not the latest

upgrade_spirit_snatch

Spirit Snatchcitadel_itemOpen the ability page

32 keys · inherits from tech_upgrade_t3

What it inherits is already merged in: this is the entry as the game compiled it.

upgrade_spirit_snatch = {
_class = "citadel_item"
_editor = {
folder_name = "Tech"
}
_multibase = [
]
m_iItemTier = "EModTier_3"
m_WeaponInfo = {
m_flBulletSpeed = 10000
}
m_iUpdateTime = 1732080454
m_strCSSClass = "spiritSnatch"
m_eAbilityType = "EAbilityType_Item"
m_eShopFilters = "EShopFilterMagicDamage | EShopFilterMelee"
m_bStartTrained = true
m_eItemSlotType = "EItemSlotType_Tech"
m_strAbilityImage = "file://{images}/upgrades/mods_tech/spirit_snatch.psd"
m_nUpgradeSlotCost = 1
m_strAG2SourceName = "item"
m_strShopIconLarge = "file://{images}/items/spirit/spirit_snatch.psd"
m_flBossDamageScale = 1
m_vecComponentItems = [
]
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_ENEMY"
m_mapAbilityProperties =
m_strCastAnimGraphParam = "e_GenericCast"
m_vecTooltipSectionInfo =
m_AutoIntrinsicModifiers =
m_bShowInPassiveItemsArea = "true"
m_strCastAnimSequenceName = "ability_generic_cast"
m_strSelectionNameOverride = "item"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 1 key }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "-25"
      				m_strPropertyName = "TechPowerReduction"
      			},
      			{
      				m_strBonus = "25"
      				m_strPropertyName = "TechPowerGain"
      			},
      			{
      				m_strBonus = "-8"
      				m_strPropertyName = "TechArmorDamageReduction"
      			},
      			{
      				m_strBonus = "8"
      				m_strPropertyName = "TechArmorGain"
      			},
      			{
      				m_strBonus = "100"
      				m_strPropertyName = "SpiritDamage"
      			},
      			{
      				m_strBonus = "175"
      				m_strPropertyName = "BonusHealth"
      			},
      			{
      				m_strBonus = "18"
      				m_strPropertyName = "BonusMeleeDamagePercent"
      			},
      		]
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_vecTooltipSectionInfo[EArea_Innate].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties[]
    • +m_eAdditionalShopFiltersEShopFilterSpiritVuln | EShopFilterSpiritDamageReduction
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterMagicDamage | EShopFilterMelee
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
    • −m_strCastAnimSequenceNameability_generic_cast
  2. 6696–6701first dumped