What it inherits is already merged in: this is the entry as the game compiled it.
upgrade_spirit_snatch = {
_class = "citadel_item"
_editor = {
folder_name = "Tech"
}
_multibase = [
]
m_iItemTier = "EModTier_3"
m_iUpdateTime = 1732080454
m_strCSSClass = "spiritSnatch"
m_eAbilityType = "EAbilityType_Item"
m_nShopVersion = 0
m_bStartTrained = true
m_eItemSlotType = "EItemSlotType_Tech"
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_strAbilityImage = "file://{images}/upgrades/mods_tech/spirit_snatch.psd"
m_strAG2SourceName = "item"
m_strShopIconLarge = "file://{images}/items/spirit/spirit_snatch.psd"
m_CorruptedItemInfo =
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentStacks_label" // Current Stacks:
m_vecComponentItems = [
]
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_ENEMY"
m_mapAbilityProperties =
m_strDisableItemTarget = ""
m_vecTooltipSectionInfo =
m_AutoIntrinsicModifiers =
m_eAdditionalShopFilters = "EShopFilterSpiritVuln | EShopFilterSpiritDamageReduction"
m_bShowInPassiveItemsArea = "true"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}
History
- 6722–6745changed
- +m_nShopVersion
0 - +m_mapWeaponInfos
{ 1 key }
{ primary = { m_flBulletSpeed = 10000 } } - +m_CorruptedItemInfo
{ 1 key }
{ m_Upgrade = { m_vecPropertyUpgrades = [ { m_strBonus = "-25" m_strPropertyName = "TechPowerReduction" }, { m_strBonus = "25" m_strPropertyName = "TechPowerGain" }, { m_strBonus = "-8" m_strPropertyName = "TechArmorDamageReduction" }, { m_strBonus = "8" m_strPropertyName = "TechArmorGain" }, { m_strBonus = "100" m_strPropertyName = "SpiritDamage" }, { m_strBonus = "175" m_strPropertyName = "BonusHealth" }, { m_strBonus = "18" m_strPropertyName = "BonusMeleeDamagePercent" }, ] } } - +m_sCustomStackLabel
#CurrentStacks_label - +m_strDisableItemTarget
"" - +m_vecTooltipSectionInfo[EArea_Innate].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties
[] - +m_eAdditionalShopFilters
EShopFilterSpiritVuln | EShopFilterSpiritDamageReduction - −m_WeaponInfo
{ 1 key }
{ m_flBulletSpeed = 10000 } - −m_eShopFilters
EShopFilterMagicDamage | EShopFilterMelee - −m_nUpgradeSlotCost
1 - −m_strCastAnimGraphParam
e_GenericCast - −m_strCastAnimSequenceName
ability_generic_cast
- +m_nShopVersion
- 6696–6701first dumped
