What it inherits is already merged in: this is the entry as the game compiled it.
upgrade_stasis_bomb = {
_class = "upgrade_stasis_bomb"
_editor = {
folder_name = "Armor"
}
_multibase = [
]
m_bDisabled = true
m_iItemTier = "EModTier_4"
m_WeaponInfo = {
m_flBulletSpeed = 10000
}
m_iUpdateTime = 0
m_strCSSClass = "stasis"
m_AuraModifier = {
_class = "modifier_stasis_bomb_aura"
m_bIsHidden = true
_my_subclass_name = "modifier_stasis_bomb_aura"
m_iAuraSearchType = "CITADEL_UNIT_TARGET_HERO_ENEMY"
m_strParticleEffect = ""
m_modifierProvidedByAura = {
_class = "modifier_citadel_silenced"
_my_subclass_name = "modifier_citadel_silenced"
m_sLocalizationName = "modifier_citadel_silenced"
m_eDrawOverheadStatus = "OVERHEAD_DRAW_FOR_EVERYONE"
m_strSmallIconCssClass = "silence_proc"
}
}
m_CastParticle = "particles/upgrades/stasis_cast.vpcf"
m_eAbilityType = "EAbilityType_Item"
m_strCastSound = "Mods.Tech.Stasis.Bomb.Cast"
m_bStartTrained = true
m_eItemSlotType = "EItemSlotType_Armor"
m_BubbleModifier =
m_previewParticle = "particles/upgrades/stasis_cast_preview.vpcf"
m_strAbilityImage = "file://{images}/upgrades/mods_utility/stasis.psd"
m_nUpgradeSlotCost = 1
m_strAG2SourceName = "item"
m_flBossDamageScale = 1
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_DODGING | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
m_mapAbilityProperties =
m_strCastAnimGraphParam = "e_GenericCast"
m_vecTooltipSectionInfo =
m_AutoIntrinsicModifiers =
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_strCastAnimSequenceName = "ability_generic_cast"
m_strSelectionNameOverride = "item"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}
History
- 6722–6745changed
- +m_nShopVersion
0 - +m_mapWeaponInfos
{ 1 key }
{ primary = { m_flBulletSpeed = 10000 } } - +m_sCustomStackLabel
#CurrentStacks_label - +m_strDisableItemTarget
"" - +m_vecTooltipSectionInfo[EArea_Active].m_vecSectionAttributes[1].m_vecImportantAbilityProperties[0].m_strStatusEffectValue
StunDuration - −m_WeaponInfo
{ 1 key }
{ m_flBulletSpeed = 10000 } - −m_nUpgradeSlotCost
1 - −m_strCastAnimGraphParam
e_GenericCast - −m_strCastAnimSequenceName
ability_generic_cast - −m_strSelectionNameOverride
item
- +m_nShopVersion
- 6696–6701first dumped
