What it inherits is already merged in: this is the entry as the game compiled it.
upgrade_surging_power = {
_class = "upgrade_surging_power"
_editor = {
folder_name = "Weapon"
}
_multibase = [
]
m_iItemTier = "EModTier_4"
m_iUpdateTime = 1707446850
m_strCSSClass = "surgingPower"
m_eAbilityType = "EAbilityType_Item"
m_nShopVersion = 0
m_strCastSound = "Mods.Weapon.Surging.Power.Cast"
m_bStartTrained = true
m_eItemSlotType = "EItemSlotType_Armor"
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_strAbilityImage = "file://{images}/upgrades/mods_weapon/vampiric_burst.psd"
m_CastTargetEffect = "particles/upgrades/vampiric_burst.vpcf"
m_strAG2SourceName = "item"
m_strShopIconLarge = "file://{images}/items/vitality/vampiric_burst.psd"
m_CorruptedItemInfo =
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentStacks_label" // Current Stacks:
m_vecComponentItems = [
]
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_FRIENDLY"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY"
m_ModifierSurgingPower =
m_flTargetingConeAngle = 45
m_mapAbilityProperties =
m_strDisableItemTarget = ""
m_vecTooltipSectionInfo =
m_AutoIntrinsicModifiers = [
0{
_class = "modifier_intrinsic_base"
_my_subclass_name = "modifier_intrinsic_base"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"BulletLifestealPercent"
1"BulletResist"
2"BonusHealth"
3"BaseAttackDamagePercent"
]
}
]
m_eAdditionalShopFilters = ""
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}
History
- 6722–6745changed
- +m_nShopVersion
0 - +m_mapWeaponInfos
{ 1 key }
{ primary = { m_flBulletSpeed = 10000 } } - +m_CorruptedItemInfo
{ 2 keys }
{ m_Upgrade = { m_vecPropertyUpgrades = [ { m_strBonus = "30" m_strPropertyName = "ActiveBonusLifesteal" m_bFixedCorruptedBonus = true }, { m_strBonus = "9" m_strPropertyName = "BaseAttackDamagePercent" }, { m_strBonus = "75" m_strPropertyName = "BonusHealth" }, { m_strBonus = "7" m_strPropertyName = "BulletLifestealPercent" }, { m_strBonus = "5" m_strPropertyName = "BulletResist" }, { m_strBonus = "11" m_strPropertyName = "ActiveBonusFireRate" }, { m_strBonus = "25" m_strPropertyName = "ActiveReloadPercent" }, { m_strBonus = "-10" m_strPropertyName = "AbilityCooldown" }, ] } m_vecExcludedPenalties = [ "FireRate" ] } - +m_sCustomStackLabel
#CurrentStacks_label - ~m_ModifierSurgingPower.m_strHudMessageText
#upgrade_surging_power→"" - +m_ModifierSurgingPower.m_eHudDisplayLocation
DISPLAY_HUD_NONE - +m_ModifierSurgingPower.m_eModifierDisplayLocaiton
MODIFIER_DISPLAY_HEALTHBAR - +m_strDisableItemTarget
"" - +m_vecTooltipSectionInfo[EArea_Innate].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties
[] - +m_eAdditionalShopFilters
"" - −m_WeaponInfo
{ 1 key }
{ m_flBulletSpeed = 10000 } - −m_eShopFilters
EShopFilterFireRate | EShopFilterWeaponDamage | EShopFilterMovement | EShopFilterHealing
- +m_nShopVersion
- 6696–6701first dumped
