What it inherits is already merged in: this is the entry as the game compiled it.
upgrade_veil_walker = {
_class = "citadel_item"
_editor = {
folder_name = "Armor"
}
_multibase = [
]
m_iItemTier = "EModTier_3"
m_iUpdateTime = 1718840457
m_strCSSClass = "veilWalker"
m_eAbilityType = "EAbilityType_Item"
m_nShopVersion = 0
m_bStartTrained = true
m_eItemSlotType = "EItemSlotType_Armor"
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_strAbilityImage = "file://{images}/upgrades/mods_utility/veil_walker.psd"
m_strAG2SourceName = "item"
m_strShopIconLarge = "file://{images}/items/vitality/veil_walker.psd"
m_CorruptedItemInfo =
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentStacks_label" // Current Stacks:
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_mapAbilityProperties =
m_strDisableItemTarget = ""
m_vecTooltipSectionInfo =
m_AutoIntrinsicModifiers =
m_eAdditionalShopFilters = "EShopFilterStealth"
m_bShowInPassiveItemsArea = "true"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}
History
- 6722–6745changed
- ~m_vecAbilityUpgrades[0].m_vecPropertyUpgrades[HealOnVeil].m_strBonus
300→250−16.7% - +m_nShopVersion
0 - +m_mapWeaponInfos
{ 1 key }
{ primary = { m_flBulletSpeed = 10000 } } - +m_CorruptedItemInfo
{ 2 keys }
{ m_Upgrade = { m_vecPropertyUpgrades = [ { m_strBonus = "175" m_strPropertyName = "BonusHealth" }, { m_strBonus = "15" m_strPropertyName = "SpiritPower" }, { m_strBonus = "2m" m_strPropertyName = "BonusSprintSpeed" }, { m_strBonus = "3" m_strPropertyName = "OutOfCombatHealthRegen" }, { m_strBonus = "165" m_strPropertyName = "HealOnVeil" }, { m_strBonus = "3" m_strPropertyName = "InvisDuration" }, { m_strBonus = "2.5m" m_strPropertyName = "BonusMoveSpeed" }, { m_strBonus = "-5" m_strPropertyName = "AbilityCooldown" }, ] } m_vecExcludedPenalties = [ "MoveSpeed" ] } - +m_sCustomStackLabel
#CurrentStacks_label - +m_strDisableItemTarget
"" - +m_eAdditionalShopFilters
EShopFilterStealth - −m_WeaponInfo
{ 1 key }
{ m_flBulletSpeed = 10000 } - −m_eShopFilters
EShopFilterDurability | EShopFilterClipSize - −m_nUpgradeSlotCost
1 - −m_strCastAnimGraphParam
e_GenericCast - −m_strCastAnimSequenceName
ability_generic_cast
- ~m_vecAbilityUpgrades[0].m_vecPropertyUpgrades[HealOnVeil].m_strBonus
- 6696–6701first dumped
