headshot_damage
headshot_damage = {
m_sFlavorName = "#Citadel_VData_accolades_headshot_damage_FlavorName" // Head First
m_sDescription = "#Citadel_VData_accolades_headshot_damage_Description:f" // <span class="StatValue">{g:citadel_thousands:stat_value}</span> headshot damage
m_unAccoladeID = 29
m_eThresholdType = "Automatic"
m_sTrackedStatName = "headshot_damage"
}
History
- 6696–6745first dumped
