weapon_damage
weapon_damage = {
m_sFlavorName = "#Citadel_VData_accolades_weapon_damage_FlavorName" // Master at Arms
m_sDescription = "#Citadel_VData_accolades_weapon_damage_Description:f" // <span class="StatValue">{g:citadel_thousands:stat_value}</span> weapon damage
m_unAccoladeID = 25
m_eThresholdType = "Automatic"
m_sTrackedStatName = "weapon_damage"
}
History
- 6696–6745first dumped
