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Modding Database

Up to date with Steam · checked 28s ago· Viewing build 6742 (Oct 02 2026), not the latest

cd_permanent_pickup

citadel_pickup_modifier

22 keys · inherits from permanent_pickup_base · inherited by cd_permanent_pickup_lv2, cd_permanent_pickup_lv3

What it inherits is already merged in: this is the entry as the game compiled it.

cd_permanent_pickup = {
_class = "citadel_pickup_modifier"
m_Color = [
00
10
2200
]
m_hModel = "models/props_gameplay/powerup_tomes/powerup_cooldown_tome.vmdl"
m_sModifer = {
_class = "modifier_permanent_pickup"
_my_subclass_name = "modifier_permanent_pickup"
m_vecScriptValues = [
0{
m_value = 0.5
m_eModifierValue = "MODIFIER_VALUE_COOLDOWN_REDUCTION_PERCENTAGE"
}
]
m_strSmallIconCssClass = "cooldownReduction"
}
m_nNameOffset = 60
m_sSpawnSound = "Powerup.Spawn.Generic"
m_sPickupSound = "Powerup.Pickup.Spirit"
m_enemyParticle = "particles/environment/breakable_item_drop.vpcf"
m_bShowOnMinimap = false
m_flPickupRadius = {
m_flBase = 85
m_flPerMinuteAfterStart = 0
}
m_gainedParticle = "particles/generic/powerup_spawner_gained.vpcf"
m_sNameLocString = "cd_permanent_pickup_label"
m_strGainedSound = "Powerup.Pickup.Spirit.Gained"
m_flParticleRadius = 1.5
m_friendlyParticle = "particles/environment/breakable_item_drop.vpcf"
m_BuffTypeGraphColor = [
070
1110
2255
]
m_bIsPermanentPickup = true
m_eBuffTypeValueUnit = "Percent"
m_sBuffTypeLocString = "#Citadel_Graph_PermanentBuff_CooldownReduction" // Cooldown Reduction
m_sDefaultMaterialGroupName = "blue"
m_flPickupExpirationDuration = {
m_flBase = 30
m_flPerMinuteAfterStart = 0
}
}

History

  1. 6722–6745changed
    • ~m_hModelmodels/props_gameplay/powerup_idol/powerup_idol.vmdl→models/props_gameplay/powerup_tomes/powerup_cooldown_tome.vmdl
    • +m_strGainedSoundPowerup.Pickup.Spirit.Gained
    • +m_BuffTypeGraphColor[70, 110, 255]
    • +m_eBuffTypeValueUnitPercent
    • +m_sBuffTypeLocString#Citadel_Graph_PermanentBuff_CooldownReduction
  2. 6696–6701first dumped