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Modding Database

Up to date with Steam · checked 22s ago· Viewing build 6745 (Oct 02 2026)

citadel_neutral_plant_self_cast_melee_aoe

citadel_neutral_self_cast_aoeOpen the modifier page

12 keys

citadel_neutral_plant_self_cast_melee_aoe = {
_class = "citadel_neutral_self_cast_aoe"
_editor = {
folder_name = "Neutral Ability"
}
m_sStartSound = ""
m_strCastSound = ""
m_flChannelTime = 0
m_flCooldownTime = 15
m_flPostCastTime = 1.4
m_flCastDelayTime = 0
m_SelfCastModifier = {
_class = "citadel_modifier_neutral_self_aoe"
m_flDPS = 100
m_flRadius = 200
m_bIsHidden = true
m_flTickRate = 1.25
m_eDamageType = "CITADEL_DAMAGETYPE_MELEE"
m_sStartSound = "Neutral.Camp.Plant.AoE.Start"
m_strCastSound = ""
m_sExpiredSound = "Neutral.Camp.Plant.AoE.Expire"
m_RadiusParticle = "particles/npc/neutrals/plant_neutral/neutral_attack_plant_aoe.vpcf"
_my_subclass_name = "citadel_modifier_neutral_self_aoe"
m_strChannelSound = ""
m_strAttackHitSound = "Neutral.Camp.Melee.Hit"
m_sAmbientLoopingSound = "Neutral.Camp.Plant.AoE.Channel.Lp"
}
m_strCastDelaySound = ""
m_flModifierDuration = 1.4
m_strChannelLoopSound = ""
}

History

  1. 6722–6745added