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Up to date with Steam · checked 24s ago· Viewing build 6745 (Oct 02 2026)

new_settings.vdata

NewSettingsDefinition_t

24 entries · 4.6 KB as JSON · Download JSON

{
fov_slider = {
m_nID = 1
m_sTitle = "#citadel_camera_hero_fov" // Camera FOV
m_sDescription = "#citadel_camera_hero_fov_new" // The Legacy FOV setting has been replaced with a slider allowing greater customization of your field of view.
m_sCreationDate = "2026-01-22"
m_eNewSettingsBadge = "Updated"
}
reticle_customization = {
m_nID = 2
m_sTitle = "#citadel_settings_crosshair_customization" // Advanced Reticle Customization
m_sDescription = "#citadel_settings_crosshair_customization_desc" // You can now customize your reticle's line and center dot border thickness, gaps, and fill color as well as the size of your center dot.
m_sCreationDate = "2026-01-22"
m_eNewSettingsBadge = "Updated"
}
communication_preferences = {
m_nID = 3
m_sTitle = "#citadel_settings_communication_permissions_new_setting" // Communication Permissions
m_sDescription = "#citadel_settings_communication_permissions_desc" // Choose which types of communication you'd like to receive by default. Players can also be individually muted by using the Escape menu. Disabling Pings will also disable Chat Wheel and Map Drawings from those players.
m_sCreationDate = "2026-01-22"
m_eNewSettingsBadge = "New"
}
zipline_rope_binding = {
m_nID = 4
m_sTitle = "#citadel_settings_rope_zipline_binding" // Ropes Keybind
m_sDescription = "#citadel_settings_rope_zipline_binding_desc" // The Zipline keybind now applies to ropes as well. If changed from the defaults, the Zipline key will be used for climbing onto or dismounting ropes instead of the Jump key. Mouse wheel binds are now supported for Zipline / ropes, and the key no longer needs to be held if it is different from the Jump binding.
m_sCreationDate = "2026-05-22"
m_eNewSettingsBadge = "Updated"
}
cosmetic_interact_binding = {
m_nID = 5
m_sTitle = "#citadel_settings_cosmetic_interact_binding" // Interact Keybind
m_sDescription = "#citadel_settings_cosmetic_interact_binding_desc" // We've replaced the "Interact with Hideout object" keybind with a new global "Interact" keybind that can be used in the Hideout as well as other contexts, such as Ranked Change Hero. If you previously had a custom keybind saved for Hideout interaction, you will need to set it again.
m_sCreationDate = "2026-07-30"
m_eNewSettingsBadge = "Updated"
}
video_settings_preview = {
m_nID = 6
m_sTitle = "#citadel_settings_video_preview_new_setting" // Video Settings Preview
m_sDescription = "#citadel_settings_video_preview_new_setting_desc" // When modifying video performance settings or camera FOV, the Settings menu will now become temporarily transparent to allow you to see the effects of the change. This can be disabled in Settings.
m_sCreationDate = "2026-09-29"
m_eNewSettingsBadge = "Updated"
}
mouse_settings_cursor_size = {
m_nID = 9
m_sTitle = "#citadel_settings_mouse_cursor_size_new_setting" // Mouse Settings
m_sDescription = "#citadel_settings_mouse_cursor_size_new_setting_desc" // Mouse settings have been moved to a dedicated new section, which now includes an option for adjusting the size of the mouse cursor.
m_sCreationDate = "2026-09-29"
m_eNewSettingsBadge = "Updated"
}
global_settings_reset = {
m_nID = 8
m_sTitle = "#citadel_settings_global_reset_new_setting" // Global Settings Reset
m_sDescription = "#citadel_settings_global_reset_new_setting_desc" // You can now reset all Deadlock settings, or a selected subset of settings, via the button to the right of the search bar.
m_sCreationDate = "2026-09-29"
m_eNewSettingsBadge = "New"
}
hideout_camera = {
m_nID = 7
m_sTitle = "#citadel_settings_hideout_camera_new_setting" // Hideout Camera
m_sDescription = "#citadel_settings_hideout_camera_new_setting_desc" // The camera in the Hideout can now be moved in and out with new keybinds.
m_sCreationDate = "2026-09-29"
m_eNewSettingsBadge = "New"
}
center_hud = {
m_nID = 12
m_sTitle = "#citadel_settings_center_HUD_new_setting" // Inset HUD for 21x9
m_sDescription = "#citadel_settings_center_HUD_new_setting_desc" // If playing in 21x9 aspect ratio, you can now choose whether to keep the HUD elements at the center of the screen or pinned to the corners.
m_sCreationDate = "2026-09-29"
m_eNewSettingsBadge = "New"
}
spectator_camera = {
m_nID = 21
m_sTitle = "#citadel_settings_spectator_camera_new_setting" // Spectator Camera
m_sDescription = "#citadel_settings_spectator_camera_new_setting_desc" // You can now adjust camera fading and other spectator and replay camera options in Advanced settings.
m_sCreationDate = "2026-09-29"
m_eNewSettingsBadge = "New"
}
spectate_player_hotkeys = {
m_nID = 22
m_sTitle = "#citadel_settings_spectate_player_hotkeys_new_setting" // Spectate Player Hotkeys
m_sDescription = "#citadel_settings_spectate_player_hotkeys_new_setting_desc" // While spectating or watching a replay, press the number row keys to jump immediately between the corresponding heroes, or set your own custom bindings. Default binds for replay speed have been updated to use the square bracket keys.
m_sCreationDate = "2026-09-29"
m_eNewSettingsBadge = "New"
}
shop_keybinds = {
m_nID = 23
m_sTitle = "#citadel_settings_shop_keybinds_new_setting" // Shop Keybinds
m_sDescription = "#citadel_settings_shop_keybinds_new_setting_desc" // The shop hotkeys can now be rebound. While the shop is open they take priority over your other keybinds.
m_sCreationDate = "2026-09-30"
m_eNewSettingsBadge = "New"
}
camera_shake = {
m_nID = 20
m_sTitle = "#citadel_settings_camera_shake_new_setting" // Reduce Camera Shake
m_sDescription = "#citadel_settings_camera_shake_new_setting_desc" // You can now reduce camera shake in the Camera Settings.
m_sCreationDate = "2026-09-29"
m_eNewSettingsBadge = "New"
}
chat_wheel_delay = {
m_nID = 10
m_sTitle = "#citadel_settings_chat_wheel_delay_new_setting" // Chat Wheel Delay
m_sDescription = "#citadel_settings_chat_wheel_delay_new_setting_desc" // You can now freely adjust the duration of time before the Chat Wheel appears when holding the In-World Ping / Chat Wheel key.
m_sCreationDate = "2026-09-29"
m_eNewSettingsBadge = "Updated"
}
twelve_quick_pings = {
m_nID = 11
m_sTitle = "#citadel_settings_twelve_quick_pings_new_setting" // Additional Quick Ping Binds
m_sDescription = "#citadel_settings_twelve_quick_pings_new_setting_desc" // You can now bind up to 12 quick pings. Extra quick ping slots will be shown in Settings only if the prior slots have all been bound.
m_sCreationDate = "2026-09-29"
m_eNewSettingsBadge = "Updated"
}
shop_options = {
m_nID = 15
m_sTitle = "#citadel_settings_shop_options_new_setting" // Shop Options
m_sDescription = "#citadel_settings_shop_options_new_setting_desc" // You can now choose whether to auto-focus the search bar when entering the shop, and whether searches should only match against the item names and exclude other matching text in the item tooltip. There is also now an option to snap to price tiers when scrolling through the shop catalog.
m_sCreationDate = "2026-09-29"
m_eNewSettingsBadge = "New"
}
health_damage_display = {
m_nID = 17
m_sTitle = "#citadel_settings_health_damage_display_new_setting" // Health and Damage Display Options
m_sDescription = "#citadel_settings_health_damage_display_new_setting_desc" // You can now choose whether health bars should display health numbers, how to display damage dealt cumulatively, and whether to show text and animations on the health bars of enemies with critical health.
m_sCreationDate = "2026-09-29"
m_eNewSettingsBadge = "New"
}
vo_subtitles = {
m_nID = 13
m_sTitle = "#citadel_settings_subtitles_new_setting" // Subtitles
m_sDescription = "#citadel_settings_subtitles_new_setting_desc" // Subtitles can now be enabled for in-game dialogue.
m_sCreationDate = "2026-09-29"
m_eNewSettingsBadge = "New"
}
settings_share = {
m_nID = 18
m_sTitle = "#citadel_settings_share_new_setting" // Shareable Settings
m_sDescription = "#citadel_settings_share_new_setting_desc" // Copy your reticle and keybind settings as a code to share with other players, or apply a code from someone else. Find it next to the search bar.
m_sCreationDate = "2026-09-29"
m_eNewSettingsBadge = "New"
}
keybind_map = {
m_nID = 19
m_sTitle = "#citadel_keybind_map_new_setting" // Keybind Map
m_sDescription = "#citadel_keybind_map_new_setting_desc" // See every key and mouse button you have bound, which are still free, and what each one does. Hold SHIFT while viewing the keybind map to see chords bound to each key, and click any key to bind a command to it. Find it at the top of the Keybinds section.
m_sCreationDate = "2026-09-29"
m_eNewSettingsBadge = "New"
}
accessibility_options = {
m_nID = 16
m_sTitle = "#citadel_settings_custom_ui_colors_new_setting" // Accessibility Options
m_sDescription = "#citadel_settings_custom_ui_colors_new_setting_desc" // New accessibility options reduce how often you need to hold or press keys: fire without holding the Fire key, double-tap Move Forward to keep moving, and mantle onto ledges automatically. You can also now freely choose the color used for enemy health bars and other enemy indicators in the UI.
m_sCreationDate = "2026-09-29"
m_eNewSettingsBadge = "New"
}
hero_specific_settings = {
m_nID = 14
m_sTitle = "#citadel_settings_hero_specific_settings_new_setting" // Hero-Specific Game Settings
m_sDescription = "#citadel_settings_hero_specific_settings_new_setting_desc" // Reticle settings, mouse sensitivity, alternate casting mode, and the option to cancel abilities with the ability key can now be customized for individual heroes. You can also now set Quick Cast for abilities that do not have an alt-cast option regardless of the hero's alt-cast setting.
m_sCreationDate = "2026-09-29"
m_eNewSettingsBadge = "Updated"
}
health_bar_names = {
m_nID = 24
m_sTitle = "#citadel_settings_unit_status_hero_name_new_setting" // Health Bar Names
m_sDescription = "#citadel_settings_unit_status_hero_name_new_setting_desc" // You can now choose whether other heroes' health bars show the player's name, the hero's name, or no name.
m_sCreationDate = "2026-09-30"
m_eNewSettingsBadge = "New"
}
}