Stone.LargeBreak
What it inherits is already merged in: this is the entry as the game compiled it.
Stone.LargeBreak = {
health = 200
dmg.club = 1
dmg.bullets = 1
physicsmode = 1
dmg.explosive = 1
breakable_count = 2
breakable_model = "ConcreteChunks"
}
History
- 6696–6745first dumped
