Stone.LargeServerCollision
What it inherits is already merged in: this is the entry as the game compiled it.
Stone.LargeServerCollision = {
health = 100
dmg.club = 1
dmg.bullets = 1
physicsmode = 1
dmg.explosive = 1
multiplayer_break = "server"
}
History
- 6696–6745first dumped
