Wooden.Barrel
What it inherits is already merged in: this is the entry as the game compiled it.
Wooden.Barrel = {
health = 50
dmg.club = 2
dmg.bullets = 0.75
physicsmode = 1
dmg.explosive = 1.5
breakable_skin = 0
breakable_count = 0
breakable_model = "WoodChunks"
}
History
- 6696–6745first dumped
