familiar_anim_sounds.vdata
CTaggedSound_t{
footstep = {
m_tags = ""
m_soundEvent = "Familiar.Footstep"
}
mvmt_short = {
m_tags = ""
m_soundEvent = "Familiar.Movement.Short"
}
mvmt_long = {
m_tags = ""
m_soundEvent = "Familiar.Movement.Long"
}
mantle = {
m_tags = ""
m_soundEvent = "Familiar.Mantle"
}
jumpland = {
m_tags = ""
m_soundEvent = "Familiar.JumpLand"
}
melee_swing = {
m_tags = ""
m_soundEvent = "Familiar.Melee.Swing"
}
melee_swing_charged = {
m_tags = ""
m_soundEvent = "Familiar.Melee.Swing.Charged"
}
reload_start = {
m_tags = ""
m_soundEvent = "Familiar.Wpn.Reload.Start"
}
reload_mid = {
m_tags = ""
m_soundEvent = "Familiar.Wpn.Reload.Mid"
}
reload_end = {
m_tags = ""
m_soundEvent = "Familiar.Wpn.Reload.End"
}
reveal = {
m_tags = ""
m_soundEvent = "Familiar.Reveal"
}
dash_bounce = {
m_tags = ""
m_soundEvent = "Familiar.Dash.Bounce"
}
pillow_toss = {
m_tags = ""
m_soundEvent = "Familiar.Pillow.Toss"
}
pillow_catch = {
m_tags = ""
m_soundEvent = "Familiar.Pillow.Catch"
}
}
