| _class | "ability_boho_bouncyprojectile" |
| _editor | 1 key{
"folder_name": "Hero Boho"
} |
| _multibase | 1 item[
"signature_base"
] |
| m_iMaxLevel | 1 |
| m_strCSSClass | "detentionRounds" |
| m_eAbilityType | "EAbilityType_Signature" |
| m_strCastSound | "Magician.VexingBolt.Cast" |
| m_bStartTrained | false |
| m_ImpactParticle | "particles/upgrades/spirit_sap_impact.vpcf" |
| m_flBounceHeight | 10 |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 2200,
"m_flBulletRadius": 30,
"m_flBulletLifetime": 0.5,
"m_mapImpactEffects": {
"default": {}
},
"m_flBulletGravityScale": 0,
"m_strBulletImpactSound": "Magician.VexingBolt.Redirect",
"m_flBulletRadiusVsWorld": 1,
"m_strWeaponImpactEffect": "particles/upgrades/spirit_sap_impact.vpcf",
"m_szBulletTravelTracerParticle": "particles/upgrades/spirit_sap_projectile.vpcf"
}
} |
| m_projectileInfo | 8 keys{
"m_flSpeed": 1200,
"m_particle": "particles/upgrades/spirit_sap_projectile.vpcf",
"m_flUpSpeed": 0,
"m_nBehaviors": "",
"m_flGravityScale": 0,
"m_flTriggerRadius": 6,
"m_bHideWarningParticle": true,
"m_flTrackingDampingCoefficient": 33
} |
| m_strImpactSound | "Magician.VexingBolt.Redirect" |
| m_strAbilityImage | "file://{images}/hud/abilities/magician/magician_magicbolt.psd" |
| m_flBossDamageScale | 1 |
| m_sCustomStackLabel | "#CurrentBonus_label" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_flProjectileUpBias | 100 |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_bouncePositionCurve | 4 keys{
"m_spline": [
{
"x": 0,
"y": 0,
"m_flSlopeIncoming": 295.76416,
"m_flSlopeOutgoing": 295.76416
},
{
"x": 0.221335,
"y": 65.462959,
"m_flSlopeIncoming": 181.861694,
"m_flSlopeOutgoing": 181.861694
},
{
"x": 0.483375,
"y": 87.907402,
"m_flSlopeIncoming": -6.653259,
"m_flSlopeOutgoing": -6.653259
},
{
"x": 0.783577,
"y": 61.722218,
"m_flSlopeIncoming": -170.157089,
"m_flSlopeOutgoing": -170.157089
},
{
"x": 1,
"y": 0,
"m_flSlopeIncoming": -285.192535,
"m_flSlopeOutgoing": -285.192535
}
],
"m_tangents": [
{
"m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
"m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
},
{
"m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
"m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
},
{
"m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
"m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
},
{
"m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
"m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
},
{
"m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
"m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
}
],
"m_vDomainMaxs": [
1,
100
],
"m_vDomainMins": [
0,
0
]
} |
| m_bounceVelocityCurve | 4 keys{
"m_spline": [
{
"x": 0,
"y": 9,
"m_flSlopeIncoming": -18,
"m_flSlopeOutgoing": -18
},
{
"x": 1,
"y": -9,
"m_flSlopeIncoming": -18,
"m_flSlopeOutgoing": -18
}
],
"m_tangents": [
{
"m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
"m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
},
{
"m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
"m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
}
],
"m_vDomainMaxs": [
1,
9
],
"m_vDomainMins": [
0,
-9
]
} |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_HERO_FRIENDLY | CITADEL_UNIT_TARGET_ALL_ENEMY" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET" |
| m_flTargetingConeAngle | 60 |
| m_nAbillityUnlocksCost | 1 |
| m_AbilityTooltipDetails | 1 key{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#ability_boho_bouncyprojectile_desc",
"m_vecBasicProperties": [
"CooldownReductionPercentagePerHit"
],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "Damage"
},
{
"m_strImportantProperty": "BounceCount"
},
{
"m_strImportantProperty": "BounceRadius"
}
]
}
]
}
]
} |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_CONE" |
| m_flDistanceBiasForCaster | 150 |
| m_flDistanceBiasForHeroes | -80 |
| m_flProjectileTimeToArrive | 1 |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_UNIT" |
| m_flMinProjectileTravelTime | 0.3 |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |