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Modding Database

Up to date with Steam · checked 25s ago· Viewing build 6738 (Oct 02 2026), not the latest

ability_familiar_ability01

Naptimeultimate

class ability_familiar_ability01 · Rem Signature 4 · inherits from ultimate_base

Deadworks (C#)
pawn.AddAbility("ability_familiar_ability01", (ushort)EAbilitySlot.Signature4);
pawn.RemoveAbility("ability_familiar_ability01");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
Height20m
RadiusRadius19.0m+3m
TechPowerSpirit Power0TECH_POWER
AwakeDamageWake Damage120
WeaponPowerWeapon Damage0WEAPON_POWER
MinSleepTime0.5
SleepDurationSleep Duration4+0.75
AbilityChargesCharges0
SleepMoveSpeedSleep Movespeed1.5m
AbilityCooldownCooldown200+-55
AbilityDurationDuration0
AbilityCastDelayCast Delay0.18
AbilityCastRangeCast Range24m
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration1.9
AbilityResourceCost0
ConsumeStaminaOnWake0+1
SleepDamageThresholdSleep Damage Threshold100
AbilityUnitTargetLimit1
AbilityPostCastDuration0
MoveSpeedAndDashSlowPctMove/Dash Slow20MOVEMENT_SPEED_SLOW_PERCENT
NoStaminaRegenDuringSleep0+1
UnstoppableWhileChanneling0+1
AbilityCooldownBetweenChargeCharge Delay-1.0
DamageResistPctWhileChanneling30+50

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_familiar_ability01/channelingmodifier_base
ability_familiar_ability01/effectcitadel_modifier_familiar_asleep
ability_familiar_ability01/familiar_ult_unstoppable Unstoppablemodifier_unstoppable
ability_familiar_ability01/staringcitadel_modifier_familiar_staringMoveSpeedAndDashSlowPct

VData

_class"ability_familiar_ability01"
_editor
1 key
{
  "folder_name": "Hero Familiar"
}
m_AirDrag2
_multibase
1 item
[
  "ultimate_base"
]
m_HUDPanel
1 key
{
  "m_vecHUDElements": [
    {
      "m_Style": "panorama/styles/ability_hud_elements/abilities_familiar.vcss",
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
      "m_strContext": "channel",
      "m_bReverseProgress": false
    },
    {
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_UNIT_TARGET",
      "m_strContext": "lockon"
    }
  ]
}
m_JumpPitch-70
m_JumpSpeed250
m_iMaxLevel1
aimColorDesat
3 items
[
  71,
  83,
  84
]
m_AirSpeedMax280
m_iUpdateTime0
m_BeamParticle"particles/abilities/familiar/familiar_naptime_cone_indicator.vpcf"
m_FallSpeedMax0.1
m_VerticalDrag1
m_eAbilityType"EAbilityType_Ultimate"
m_strCastSound"Familiar.Naptime.Cast"
m_SleepHitSound"Familiar.Naptime.Sleep.Hit"
m_bStartTrainedfalse
m_EffectModifier
13 keys
{
  "_class": "citadel_modifier_familiar_asleep",
  "m_sStartSound": "Familiar.Naptime.Status.Sleep",
  "m_sExpiredSound": "Familiar.Naptime.Status.Wake",
  "_my_subclass_name": "effect",
  "m_strParticleEffect": "particles/abilities/familiar/familiar_staring_target_debuff.vpcf",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
  "m_WakeUpDamageParticle": "particles/abilities/familiar/familiar_naptime_damage.vpcf",
  "m_sAmbientLoopingSound": "",
  "m_strSmallIconCssClass": "immobilize",
  "m_strParticleEffectConfig": "preview",
  "m_strParticleStatusEffect": "",
  "m_strScreenParticleEffect": "particles/abilities/familiar/familiar_naptime_debuff_screen.vpcf"
}
m_GroundParticle"particles/abilities/familiar/familiar_naptime_cone_indicator_ground.vpcf"
m_deploymentInfo
0 keys
{}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_projectileInfo
13 keys
{
  "m_flSpeed": 1200,
  "m_particle": "particles/upgrades/silence_wave_projectile.vpcf",
  "m_flUpSpeed": 1000,
  "m_nBehaviors": "PBF_DetonateOnHitTarget",
  "m_HitWorldSound": "",
  "m_HitTargetSound": "",
  "m_flGravityScale": 0,
  "m_flPhysicsRadius": 1,
  "m_flTriggerRadius": 30,
  "m_eProjectileShape": "Sphere",
  "m_flVerticalAimBias": 1,
  "m_bHideWarningParticle": true,
  "m_flTrackingDampingCoefficient": 0.5
}
m_EyeGlowParticle"particles/abilities/familiar/familiar_staring_self.vpcf"
m_JumpUpDownSpeed200
m_StaringModifier
7 keys
{
  "_class": "citadel_modifier_familiar_staring",
  "m_bIsHidden": true,
  "m_eDebuffType": "MODIFIER_DEBUFF_NO",
  "_my_subclass_name": "staring",
  "m_sAmbientLoopingSound": "Familiar.Naptime.Warning.Lp",
  "m_strParticleStatusEffect": "",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "MoveSpeedAndDashSlowPct"
  ]
}
m_strAbilityImage"file://{images}/hud/abilities/familiar/familiar_sleep.psd"
m_strChannelSound"Familiar.Naptime.Channel"
m_strSelectedSound"Familiar.Naptime.Select"
m_CameraTurnRateMax275
m_ConeSpacingMeters6
m_ExplosionParticle"particles/abilities/familiar/familiar_naptime_explode.vpcf"
m_RadiusGrowthCurve
4 keys
{
  "m_spline": [
    {
      "x": 0,
      "y": 0,
      "m_flSlopeIncoming": 0.19979,
      "m_flSlopeOutgoing": 0.19979
    },
    {
      "x": 1,
      "y": 1,
      "m_flSlopeIncoming": 0.122561,
      "m_flSlopeOutgoing": 0.122561
    }
  ],
  "m_tangents": [
    {
      "m_nIncomingTangent": "CURVE_TANGENT_FREE",
      "m_nOutgoingTangent": "CURVE_TANGENT_MIRROR"
    },
    {
      "m_nIncomingTangent": "CURVE_TANGENT_FREE",
      "m_nOutgoingTangent": "CURVE_TANGENT_MIRROR"
    }
  ],
  "m_vDomainMaxs": [
    1,
    1
  ],
  "m_vDomainMins": [
    0,
    0
  ]
}
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_strCastDelaySound"Familiar.Naptime.Cast.Delay"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_strUnselectedSound"Familiar.Naptime.Deselect"
m_AutoChannelModifier
3 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "channeling"
}
m_PreviewPathParticle""
m_bIncludeExtra2DConefalse
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction"naptime_casting"
m_strChannelLoopSound""
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_COOLDOWN_ON_CHANNEL_END | CITADEL_ABILITY_BEHAVIOR_REFUND_HALF_COOLDOWN_ON_CHANNEL_INTERRUPT"
m_TargetDebuffParticle"particles/abilities/familiar/familiar_staring_target.vpcf"
m_flTargetingConeAngle35
m_nAbillityUnlocksCost1
m_strSelectedLoopSound"Familiar.Naptime.Select.Lp"
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_familiar_ability01_desc",
      "m_vecBasicProperties": [
        "Radius",
        "SleepDuration",
        "MinSleepTime",
        "DamageResistPctWhileChanneling"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "AwakeDamage"
            },
            {
              "m_strImportantProperty": "SleepDamageThreshold"
            },
            {
              "m_strImportantProperty": "MoveSpeedAndDashSlowPct"
            }
          ]
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_strAG2ChannelingAction"naptime_channeling"
m_RadiusIndicatorParticle"particles/abilities/familiar/familiar_naptime_radius_indicator.vpcf"
m_JumpCeilingCheckDistance450
m_bUseCameraOffsetsForConefalse
m_flSatVolumeInnerConeSize0.5
m_flTargetingConeHalfWidth50
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_strAG2CastCompletedAction"naptime_cast_complete"
m_cameraSequenceChannelStart
3 keys
{
  "m_vecFOVOperations": [
    {
      "m_flLerpEnd": 90,
      "m_flLerpBias": 0.376,
      "m_flLerpDuration": 3,
      "m_flSpringTarget": 15,
      "m_flApproachSpeed": 10,
      "m_bSpringToDefault": false,
      "m_eCameraOperation": "k_ECameraOp_Spring",
      "m_flApproachTarget": 110,
      "m_flSpringStrength": 5,
      "m_bLerpEndAtDefault": false,
      "m_bValuesAreRelative": true,
      "m_flSpringMaxDuration": 0.2,
      "m_flApproachAcceleration": 20
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain"
    }
  ],
  "m_vecDistanceOperations": [
    {
      "m_flSpringTarget": 250,
      "m_bSpringToDefault": false,
      "m_eCameraOperation": "k_ECameraOp_Spring",
      "m_flApproachTarget": 100,
      "m_flSpringStrength": 3,
      "m_flSpringMaxDuration": 1
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain"
    }
  ],
  "m_vecHorizOffsetOperations": [
    {
      "m_flApproachSpeed": 300,
      "m_flApproachTarget": -50,
      "m_flApproachAcceleration": 50
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain"
    }
  ]
}
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_ITEMS_DISABLED | MODIFIER_STATE_SILENCED_HIDDEN"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_RadiusIndicatorClientParticle"particles/abilities/familiar/familiar_naptime_radius_indicator_client.vpcf"
m_flShotCosmeticVarianceMagnitude50
m_UnstoppableWhileChannelingModifier
20 keys
{
  "_class": "modifier_unstoppable",
  "m_bIsHidden": false,
  "m_sStartSound": "",
  "m_AG2BaseState": {
    "m_strParamName": ""
  },
  "m_AG2HeroState": {
    "m_strParamName": ""
  },
  "m_AG2BaseAction": {
    "m_strParamName": ""
  },
  "m_sExpiredSound": "",
  "m_ShieldParticle": "particles/abilities/familiar/familiar_naptime_channel_unstoppable.vpcf",
  "_my_subclass_name": "familiar_ult_unstoppable",
  "m_bIsHiddenOverhead": true,
  "m_nEnabledStateMask": "MODIFIER_STATE_STATUS_IMMUNE | MODIFIER_STATE_SLOW_IMMUNE | MODIFIER_STATE_KNOCKDOWN_IMMUNE | MODIFIER_STATE_UNSTOPPABLE",
  "m_sLocalizationName": "modifier_unstoppable",
  "m_strHudMessageText": "#modifier_unstoppable",
  "m_nDisabledStateMask": "MODIFIER_STATE_DISARMED | MODIFIER_STATE_MUTED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES | MODIFIER_STATE_SLOWED | MODIFIER_STATE_GLITCHED | MODIFIER_STATE_MELEE_DISABLED_DEBUFF | MODIFIER_STATE_DASH_DISABLED_DEBUFF",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_PlayerShieldParticle": "particles/abilities/familiar/familiar_naptime_channel_unstoppable.vpcf",
  "m_sAmbientLoopingSound": "",
  "m_strSmallIconCssClass": "unstoppable",
  "m_nStatusEffectPriority": 25,
  "m_strParticleStatusEffect": "particles/status_fx/status_fx_unstoppable.vpcf"
}
m_bShowTargetingPreviewWhileChannelingtrue

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped