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Modding Database

Up to date with Steam · checked 7s ago· Viewing build 6745 (Oct 02 2026)

Build 6738 vs 6736

Schema: 3 changes · Entities: no changes · ConVars: no changes · Commands: no changes · Game events: no changes · Protobufs: no changes · Heroes: 1 change · Abilities: no changes · Modifiers: no changes · VData: no changes

Schema

  • size 0x1078 → 0x1088
  • m_strCharacterRevealDialog offset 0xAD0 → 0xAE0
  • m_strCharacterRevealSfxStart offset 0xAE0 → 0xAF0
  • m_strCharacterRevealSfxStop offset 0xAF0 → 0xB00
  • m_strLowHealthSound offset 0xB00 → 0xB10
  • m_strHeroSpecificLowHealthSound offset 0xB10 → 0xB20
  • m_strMovementLoop offset 0xB20 → 0xB30
  • m_strMovementLoopStart offset 0xB30 → 0xB40
  • m_strMovementLoopStop offset 0xB40 → 0xB50
  • m_strSlideLoop offset 0xB50 → 0xB60
  • m_strPostGameVictorySound offset 0xB60 → 0xB70
  • m_strPostGameDefeatSound offset 0xB70 → 0xB80
  • m_hGameSoundEventScript offset 0xB80 → 0xB90
  • m_hGeneratedVOEventScript offset 0xC60 → 0xC70
  • m_flStealthSpeedMetersPerSecond offset 0xD40 → 0xD50
  • m_eHeroDevelopmentState offset 0xD44 → 0xD54
  • m_bInDevelopment offset 0xD45 → 0xD55
  • m_bNewPlayerRecommended offset 0xD46 → 0xD56
  • m_bLaneTestingRecommended offset 0xD47 → 0xD57
  • m_bNeedsTesting offset 0xD48 → 0xD58
  • m_bLimitedTesting offset 0xD49 → 0xD59
  • m_bDisabled offset 0xD4A → 0xD5A
  • m_nComplexity offset 0xD4C → 0xD5C
  • m_nAllyBotDifficulty offset 0xD50 → 0xD60
  • m_nEnemyBotDifficulty offset 0xD54 → 0xD64
  • m_flMinLowHealthPercentage offset 0xD58 → 0xD68
  • m_flMaxLowHealthPercentage offset 0xD5C → 0xD6C
  • m_flMinMidHealthPercentage offset 0xD60 → 0xD70
  • m_flMaxMidHealthPercentage offset 0xD64 → 0xD74
  • m_flMinHealthForThreshold offset 0xD68 → 0xD78
  • m_flMaxHealthForThreshold offset 0xD6C → 0xD7C
  • m_flInCombatWithHeroDuration offset 0xD70 → 0xD80
  • m_flInCombatWithNonHeroDuration offset 0xD74 → 0xD84
  • m_flInCombatWithNeutralDuration offset 0xD78 → 0xD88
  • m_bNAGunFalloffRange offset 0xD7C → 0xD8C
  • m_bAllowedInTunnels offset 0xD7D → 0xD8D
  • m_mapStartingStats offset 0xD80 → 0xD90
  • m_mapScalingStats offset 0xDA8 → 0xDB8
  • m_groundDashPositionCurve offset 0xDD0 → 0xDE0
  • m_mapModCostBonuses offset 0xE10 → 0xE20
  • m_mapItemSlotInfo offset 0xE38 → 0xE48
  • m_eAbilityResourceType offset 0xEB0 → 0xEC0
  • m_strGunTag offset 0xEB8 → 0xEC8
  • m_vecHeroTags offset 0xEC0 → 0xED0
  • m_eHeroType offset 0xED8 → 0xEE8
  • m_strRosterBackgroundLayout offset 0xEE0 → 0xEF0
  • m_strHideoutRichPresence offset 0xEE8 → 0xEF8
  • m_mapItemDraftCounterWeights offset 0xEF0 → 0xF00
  • m_mapStandardLevelUpUpgrades offset 0xF30 → 0xF40
  • m_PopularItems offset 0xF58 → 0xF68
  • m_mapLevelInfo offset 0xFB0 → 0xFC0
  • m_mapBoundAbilities offset 0xFD8 → 0xFE8
  • m_mapWIPAbilities offset 0x1000 → 0x1010
  • m_mapItemDraftBucketing offset 0x1028 → 0x1038
  • + m_strHeroDebutSound CSoundEventName at 0xAD0

Heroes

  • +m_strHeroDebutSoundGenerated.Ratking.Hero.Reveal.VO