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Modding Database

Up to date with Steam · checked 15s ago· Viewing build 6728 (Oct 01 2026), not the latest

ability_guided_arrow

Guided Owlultimate

class ability_guided_arrow · Grey Talon Signature 4 · inherits from ultimate_base

Deadworks (C#)
pawn.AddAbility("ability_guided_arrow", (ushort)EAbilitySlot.Signature4);
pawn.RemoveAbility("ability_guided_arrow");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage230+85
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
StunDurationStun Duration0.75
AbilityChargesCharges0
AbilityCooldownCooldown125+-40
AbilityDurationDuration0
ExplosionRadiusExplosion Radius12m
AbilityCastDelayCast Delay1.5
AbilityCastRangeCast Range0
ChannelMoveSpeed0
AbilityChannelTimeChannel Duration20
AbilityResourceCost0
BonusTechPowerPerKillSpirit Power Per Kill8
AbilityUnitTargetLimit1
AbilityPostCastDuration0
LowHealthEnemyThresholdPctLow Health Threshold0+22
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_guided_arrow/guided_arrow_sound_thinkermodifier_projectile_pitching_loop_sound_thinker
ability_guided_arrow/killcheck_modifiermodifier_guiding_arrow_killcheck
ability_guided_arrow/modifier_guided_arrow_tech_power_boostmodifier_guided_arrow_tech_power_boost
ability_guided_arrow/modifier_guiding_arrowmodifier_guiding_arrow
ability_guided_arrow/modifier_low_health_glowmodifier_low_health_glow

VData

_class"ability_guided_arrow"
_editor
1 key
{
  "folder_name": "Hero Orion"
}
_multibase
1 item
[
  "ultimate_base"
]
m_HUDPanel
2 keys
{
  "m_vecButtonHints": [
    {
      "m_nButton1": "IN_FORWARD",
      "m_eHintSide": "EButtonSide_Right",
      "m_strContext": "hint_speed",
      "m_strLocToken": "#AbilityButtonHint_GuidedArrowSpeed"
    }
  ],
  "m_vecHUDElements": [
    {
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_circular_progress.vxml",
      "m_strContext": "cast"
    },
    {
      "m_Style": "panorama/styles/ability_hud_elements/ability_guided_arrow.vcss",
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
      "m_strContext": "channel",
      "m_bReverseProgress": true
    }
  ]
}
m_flFadeIn0.1
m_flFadeOut0.1
m_iMaxLevel1
m_iUpdateTime1686678287
m_ArrowOffsetX-150
m_eAbilityType"EAbilityType_Ultimate"
m_flSpeedAccel800
m_bStartTrainedfalse
m_flSpeedDeccel300
m_flTrackAmount110
m_flFadeHoldTime0.2
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_projectileInfo
9 keys
{
  "m_flSpeed": 100,
  "m_particle": "particles/abilities/archer/archer_guided_arrow_owl_trail.vpcf",
  "m_flUpSpeed": 0,
  "m_nBehaviors": "PBF_NotTurnTowardVelocity",
  "m_flGravityScale": 0,
  "m_flPhysicsRadius": 1.5,
  "m_flTriggerRadius": 30,
  "m_bHideWarningParticle": 1,
  "m_AutoProjectileModifier": {
    "_class": "modifier_projectile_pitching_loop_sound_thinker",
    "_my_subclass_name": "guided_arrow_sound_thinker",
    "m_speedToPitchRemap": [
      590,
      1180,
      1,
      1.5
    ],
    "m_sAmbientLoopingSound": "Archer.GuidedArrow.Projectile.Lp"
  }
}
m_GuidingModifier
7 keys
{
  "_class": "modifier_guiding_arrow",
  "m_bIsHidden": true,
  "_my_subclass_name": "modifier_guiding_arrow",
  "m_nEnabledStateMask": "MODIFIER_STATE_JUMP_DISABLED | MODIFIER_STATE_ZIPLINE_DISABLED | MODIFIER_STATE_DASH_DISABLED | MODIFIER_STATE_AIR_JUMPS_DISABLED",
  "m_sLocalizationName": "modifier_citadel_archer_guided_arrow",
  "m_GlowEnemeyModifier": {
    "_class": "modifier_low_health_glow",
    "m_bIsHidden": true,
    "m_eDebuffType": "MODIFIER_DEBUFF_NO",
    "m_GlowParticle": "particles/status_fx/status_fx_last_hit.vpcf",
    "_my_subclass_name": "modifier_low_health_glow",
    "m_bCasterCountsAsAssister": false
  },
  "m_strScreenParticleEffect": "particles/abilities/archer/archer_guided_arrow_screen.vpcf"
}
m_ProjectileModel"models/heroes_staging/grey_talon/grey_talon_owl.vmdl"
m_strAbilityImage"file://{images}/hud/abilities/archer/archer_guided_arrow.psd"
m_strExplodeSound"Archer.GuidedArrow.Impact"
m_ArrowInitialPitch-45
m_ExplosionParticle"particles/abilities/archer/archer_guided_arrow_explosion.vpcf"
m_KillCheckModifier
5 keys
{
  "_class": "modifier_guiding_arrow_killcheck",
  "m_bIsHidden": true,
  "m_eDebuffType": "MODIFIER_DEBUFF_NO",
  "_my_subclass_name": "killcheck_modifier",
  "m_bCasterCountsAsAssister": false
}
m_flBossDamageScale1
m_flKillCheckWindow4
m_sCustomStackLabel"#CurrentBonus_label"
m_strCastDelaySound"Archer.GuidedArrow.Cast"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_ArrowCameraDistance150
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction"guided_arrow_casting"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
m_flMaxProjectileSpeed1417.32
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_guided_arrow_desc",
      "m_vecBasicProperties": [
        "BonusTechPowerPerKill"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "Damage"
            },
            {
              "m_strImportantProperty": "ExplosionRadius"
            },
            {
              "m_bShowPropertyValue": true,
              "m_strImportantProperty": "StunDuration",
              "m_strStatusEffectValue": "StunDuration"
            }
          ]
        }
      ]
    }
  ]
}
m_flBaseProjectileSpeed590.551
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_GuidedArrow"
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_guided_arrow_tech_power_boost",
    "_my_subclass_name": "modifier_guided_arrow_tech_power_boost",
    "m_vecAlwaysShowInStatModifierUI": [
      "MODIFIER_VALUE_TECH_POWER"
    ]
  }
]
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP"
m_strAG2ChannelingAction"guided_arrow_channeling"
m_ArrowCameraHeightOffset55
m_flCameraHoldAtExplosion0.8
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_flWorldCollideGraceWindow0.5
m_strAG2CastCompletedAction"guided_arrow_cast_completed"
m_GuidedArrowChannelParticle"particles/abilities/archer/archer_guided_arrow_channel.vpcf"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_flArrowModelTurnSpringStrength18
m_cameraExplodedTransitionBackToArcher
2 keys
{
  "m_vecDistanceOperations": [
    {
      "m_flSpringTarget": 500,
      "m_bSpringToDefault": false,
      "m_eCameraOperation": "k_ECameraOp_Spring",
      "m_bValuesAreRelative": true,
      "m_flSpringMaxDuration": 0.4
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain",
      "m_bValuesAreRelative": false,
      "m_flMaintainDuration": 1
    },
    {
      "m_flLerpStart": 500,
      "m_flLerpDuration": 0.01,
      "m_eCameraOperation": "k_ECameraOp_Lerp",
      "m_bValuesAreRelative": true,
      "m_bLerpStartAtCurrent": false
    }
  ],
  "m_vecTargetPosOperations": [
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain",
      "m_bValuesAreRelative": false,
      "m_flMaintainDuration": 0.8
    },
    {
      "m_flLerpStart": 500,
      "m_flLerpDuration": 0.01,
      "m_eCameraOperation": "k_ECameraOp_Lerp",
      "m_bValuesAreRelative": true,
      "m_bLerpStartAtCurrent": true
    }
  ]
}
m_cameraCancelledTransitionBacktoArcher
2 keys
{
  "m_vecDistanceOperations": [
    {
      "m_flSpringTarget": 500,
      "m_bSpringToDefault": false,
      "m_eCameraOperation": "k_ECameraOp_Spring",
      "m_bValuesAreRelative": true,
      "m_flSpringMaxDuration": 0.2
    },
    {
      "m_flLerpStart": 500,
      "m_flLerpDuration": 0.01,
      "m_eCameraOperation": "k_ECameraOp_Lerp",
      "m_bLerpStartAtCurrent": false
    }
  ],
  "m_vecTargetPosOperations": [
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain",
      "m_bValuesAreRelative": false,
      "m_flMaintainDuration": 0.2
    }
  ]
}

History

  1. 6722–6745changed
    • +m_mapAbilityProperties.BonusTechPowerPerKill.m_nRequiredUpgradeBits""
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • ±m_GuidingModifier.m_nEnabledStateMask+MODIFIER_STATE_AIR_JUMPS_DISABLED
    • +m_GuidingModifier.m_GlowEnemeyModifier.m_eDebuffTypeMODIFIER_DEBUFF_NO
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2].m_bRequiresAbilityUpgradetrue
    • +m_AutoIntrinsicModifiers
      [ 1 item ]
      [
      	{
      		_class = "modifier_guided_arrow_tech_power_boost"
      		_my_subclass_name = "modifier_guided_arrow_tech_power_boost"
      		m_vecAlwaysShowInStatModifierUI = [ "MODIFIER_VALUE_TECH_POWER" ]
      	},
      ]
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/ability_orion_guided_arrow.webm
  2. 6696–6701first dumped