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Modding Database

Up to date with Steam · checked 8s ago· Viewing build 6736 (Oct 02 2026), not the latest

ability_incendiary_projectile

Napalmability

class ability_incendiary_projectile · Infernus Signature 1 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_incendiary_projectile", (ushort)EAbilitySlot.Signature1);
pawn.RemoveAbility("ability_incendiary_projectile");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage40
TickRate0.5
TechPowerSpirit Power0TECH_POWER
SlowPercentMove Speed28MOVEMENT_SPEED_SLOW_PERCENT
WeaponPowerWeapon Damage0WEAPON_POWER
InitialWidth1m
SlowDurationSlow Duration4
AbilityChargesCharges1+1
DebuffDurationDebuff Duration8
GrowthPerMeter0.5m
AbilityCooldownCooldown25
AbilityDurationDuration0
HeightOffGround50
AbilityCastDelayCast Delay0.1
AbilityCastRangeCast Range20m
ChannelMoveSpeed18m
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
LifestealPercentHeroLifesteal0+15
AbilityUnitTargetLimit1
AbilityPostCastDuration0
ParticleRadiusMultiplier1.15
HealAmpRegenPenaltyPercentIncoming Healing0+-33HEAL_AMP_REGEN_PERCENT
AbilityCooldownBetweenChargeCharge Delay6
HealAmpReceivePenaltyPercentIncoming Healing0+-33HEAL_AMP_RECEIVE_PERCENT
IncomingDamagePercentFromCasterDamage Taken16+17

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_incendiary_projectile/modifier_cone_wave_projectilemodifier_cone_wave_projectile
ability_incendiary_projectile/modifier_incendiary_debuffmodifier_incendiary_debuffHealAmpReceivePenaltyPercent, HealAmpRegenPenaltyPercent
ability_incendiary_projectile/slow Slowedmodifier_slow_baseSlowPercent

VData

_class"ability_incendiary_projectile"
_editor
1 key
{
  "folder_name": "Hero Inferno"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime1709149692
m_SlowModifier
6 keys
{
  "_class": "modifier_slow_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "slow",
  "m_sLocalizationName": "movement_slow",
  "m_sAmbientLoopingSound": "",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "SlowPercent"
  ]
}
m_eAbilityType"EAbilityType_Signature"
m_strCastSound"Inferno.Incend.Cast"
m_bStartTrainedfalse
m_DebuffModifier
12 keys
{
  "_class": "modifier_incendiary_debuff",
  "_my_subclass_name": "modifier_incendiary_debuff",
  "m_sLocalizationName": "ability_incendiary_projectile",
  "m_strParticleEffect": "particles/abilities/inferno/inferno_napalm_debuff.vpcf",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_ONLY",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_sAmbientLoopingSound": "",
  "m_strSmallIconCssClass": "napalm_debuff",
  "m_nStatusEffectPriority": 50,
  "m_strParticleStatusEffect": "particles/status_fx/status_fx_inferno_napalm_debuff.vpcf",
  "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "HealAmpReceivePenaltyPercent",
    "HealAmpRegenPenaltyPercent"
  ]
}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_projectileInfo
7 keys
{
  "m_flSpeed": 3500,
  "m_particle": "particles/abilities/inferno/inferno_napalm_tracking_proj.vpcf",
  "m_nBehaviors": "PBF_StickToWorld | PBF_OnlyTouchWorld",
  "m_flGravityScale": 0,
  "m_flTrackingEndTime": 0.5,
  "m_bHideWarningParticle": 1,
  "m_AutoProjectileModifier": {
    "_class": "modifier_cone_wave_projectile",
    "_my_subclass_name": "modifier_cone_wave_projectile",
    "m_strParticleEffect": "particles/abilities/inferno/inferno_napalm_spray_projectile.vpcf"
  }
}
m_ExplodeParticle""
m_previewParticle"particles/abilities/inferno/inferno_napalm_projectile_preview.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/inferno_molotov.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction"napalm_casting"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_nAbillityUnlocksCost1
m_strSecondaryStatName"ability_incendiary_projectile_amplification"
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_incendiary_projectile_desc",
      "m_vecBasicProperties": [],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "Damage"
            }
          ],
          "m_strPropertiesTitleLocString": ""
        },
        {
          "m_vecAbilityProperties": [
            {
              "m_bShowPropertyValue": false,
              "m_strImportantProperty": "SlowPercent",
              "m_strStatusEffectValue": "SlowDuration"
            },
            {
              "m_strImportantProperty": "SlowDuration"
            }
          ],
          "m_strPropertiesTitleLocString": "#ability_header_on_hit"
        }
      ]
    },
    {
      "m_vecBasicProperties": [
        "DebuffDuration"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "IncomingDamagePercentFromCaster"
            },
            {
              "m_strImportantProperty": "LifestealPercentHero"
            },
            {
              "m_strImportantProperty": "HealAmpReceivePenaltyPercent"
            }
          ],
          "m_strPropertiesTitleLocString": "#ability_incendiary_projectile_debuff_header"
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_IncendiaryThrow"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE"
m_strAG2ChannelingAction"napalm_channeling"
m_strHitConfirmationSound"Inferno.Incend.Hit"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_strAG2CastCompletedAction"napalm_cast_completed"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"

History

  1. 6722–6745changed
    • ~m_SlowModifier.m_sAmbientLoopingSoundInferno.Incend.Modifier.Lp→""
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • −m_projectileInfo.m_LoopingSoundInferno.Incend.Proj.Lp
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/ability_inferno_incendiary.webm
  2. 6696–6701first dumped