Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 7s ago· Viewing build 6728 (Oct 01 2026), not the latest

ability_magician_escape

Escape Artistability

class ability_magician_escape · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_magician_escape", slot);
pawn.RemoveAbility("ability_magician_escape");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
TechPowerSpirit Power0TECH_POWER
StaminaHealStamina Heal0+2
WeaponPowerWeapon Damage0WEAPON_POWER
BuffDurationBuff Duration2
SpottedRadiusSpot Radius2m
AbilityChargesCharges0
AbilityCooldownCooldown30+-15
AbilityDurationDuration0
AbilityCastDelayCast Delay0.2
AbilityCastRangeCast Range15m
ChannelMoveSpeed-1
FullInvisDistance50m
InvisMoveSpeedModInvis Sprint Speed2.0m
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
InvisCancelOnDamage0
InvisFadeToDurationFade Time.5
InvisAlertWhenFading1
InvisibilityDurationInvisibility Duration2+2
AbilityUnitTargetLimit1
RevealOnDamageDuration0
AbilityPostCastDuration0.5
RevealOnSpottedDuration0.5
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_magician_escape/escape_escaped_modifiermodifier_invis

VData

_class"ability_magician_escape"
_editor
1 key
{
  "folder_name": "Hero Magician"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_strEscaped"Player.Melee.Parry.Success.Shared"
m_iUpdateTime0
m_PoofParticle"particles/abilities/magician/magician_escape.vpcf"
m_eAbilityType"EAbilityType_Signature"
m_strCastSound"Haze.Smoke.Bomb.Cast"
m_bStartTrainedfalse
m_TetherParticle"particles/abilities/magician/magician_escape_tether_poof.vpcf"
m_deploymentInfo
3 keys
{
  "m_bPointTrace": true,
  "m_bCheckPlayerFit": true,
  "m_previewParticle": "particles/abilities/wraith/wraith_project_mind_deploy.vpcf"
}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_projectileInfo
3 keys
{
  "m_flSpeed": 1200,
  "m_HitSound": "Viscous.GooBall.Cast.Bloop",
  "m_particle": "particles/abilities/slow_projectile.vpcf"
}
m_EscapedModifier
7 keys
{
  "_class": "modifier_invis",
  "_my_subclass_name": "escape_escaped_modifier",
  "m_InvisLoopParticle": "",
  "m_nEnabledStateMask": "MODIFIER_STATE_SPRINTING",
  "m_strParticleEffect": "",
  "m_InvisRevealedParticle": "",
  "m_InvisDetectRadiusParticle": "particles/modifiers/invis_delay.vpcf"
}
m_strAbilityImage"file://{images}/hud/abilities/mirage/mirage_sand_phantom.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE | CITADEL_ABILITY_BEHAVIOR_ALLOW_ALT_CAST | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"
m_flTargetingConeAngle30
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_magician_escape_desc",
      "m_vecBasicProperties": [],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "StatusEffectInvisible",
              "m_strStatusEffectValue": ""
            },
            {
              "m_strImportantProperty": "InvisibilityDuration"
            },
            {
              "m_strImportantProperty": "InvisMoveSpeedMod"
            }
          ]
        }
      ],
      "m_strAbilityPropertyUpgradeRequired": ""
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_StaticCharge"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_cameraSequenceTeleport
3 keys
{
  "m_nPriority": 2,
  "m_vecDistanceOperations": [],
  "m_vecTargetPosOperations": [
    {
      "m_eCameraOperation": "k_ECameraOp_Spring",
      "m_flSpringMaxDuration": 0.5
    }
  ]
}
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_DEPLOYED_OBJECT"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped