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Modding Database

Up to date with Steam · checked 2s ago· Viewing build 6728 (Oct 01 2026), not the latest

ability_nano_pounce_instant

ability

class ability_nano_pounce_instant · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_nano_pounce_instant", slot);
pawn.RemoveAbility("ability_nano_pounce_instant");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage60+60
TechPowerSpirit Power0TECH_POWER
JumpHeight3m
SlashRange3m
SlowPercentMove Speed24MOVEMENT_SPEED_SLOW_PERCENT
WeaponPowerWeapon Damage0WEAPON_POWER
FireRateSlowFire Rate0+30FIRE_RATE_SLOW
SlowDurationSlow Duration2.0+1
ExplodeRadiusExplosion Radius6m
AbilityChargesCharges0+1
CameraDistance250
DebuffDurationDebuff Duration0
AbilityCooldownCooldown26
AbilityDurationDuration0
MinTimeToTarget0.5
AbilityCastDelayCast Delay0.2
AbilityCastRangeCast Range14m
ChannelMoveSpeed-1
DoublePounceTime3
MoveSpeedToTarget25m
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
ActiveReloadPercentAmmo0+20
AbilityUnitTargetLimit1
AbilityPostCastDuration0.4
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_nano_pounce_instant/double_pounce_notifymodifier_base
ability_nano_pounce_instant/modifier_citadel_nano_pounce_selfmodifier_citadel_nano_pounce_self
ability_nano_pounce_instant/modifier_slow_base Slowedmodifier_slow_baseSlowPercent, FireRateSlow

VData

_class"ability_nano_pounce_instant"
_editor
1 key
{
  "folder_name": "Hero Nano"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_AttackSound"Ability.Melee.Impact.Player"
m_CastParticle"particles/abilities/nano/nano_pounce_cast.vpcf"
m_LeapModifier
3 keys
{
  "_class": "modifier_citadel_nano_pounce_self",
  "m_bIsHidden": true,
  "_my_subclass_name": "modifier_citadel_nano_pounce_self"
}
m_SlowModifier
4 keys
{
  "_class": "modifier_slow_base",
  "_my_subclass_name": "modifier_slow_base",
  "m_sLocalizationName": "movement_slow",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "SlowPercent",
    "FireRateSlow"
  ]
}
m_eAbilityType"EAbilityType_Signature"
m_FlashParticle"particles/abilities/nano/nano_pounce_attack_caster.vpcf"
m_bStartTrainedfalse
m_AttackParticle"particles/abilities/nano/nano_pounce_uppercut_slash.vpcf"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/hud/abilities/nano/nano_warp.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_PrimaryHitParticle"particles/abilities/nano/nano_pounce.vpcf"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_ExplodeSlowParticle"particles/abilities/nano/nano_pounce_slow_aoe.vpcf"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_flAttackTimePhase010.2
m_flAttackTimePhase02-0.4
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT"
m_DoublePounceModifier
5 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": false,
  "_my_subclass_name": "double_pounce_notify",
  "m_sLocalizationName": "pounce_double_notify",
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER"
}
m_flAllyMinTargetRange200
m_flTargetingConeAngle20
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_nano_pounce_desc",
      "m_vecBasicProperties": [
        "SlowPercent",
        "SlowDuration"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "Damage"
            },
            {
              "m_strImportantProperty": "ExplodeRadius"
            }
          ]
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"b_RollerMine"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED | MODIFIER_STATE_IMMOBILIZED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_LINE"
m_flTargetVerticalOffset60
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/calico_pounce.webm
  2. 6696–6701first dumped