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Modding Database

Up to date with Steam · checked 23s ago· Viewing build 6726 (Sep 30 2026), not the latest

ability_necro_killsummon

Borrow Lifeability

class ability_necro_killsummon · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_necro_killsummon", slot);
pawn.RemoveAbility("ability_necro_killsummon");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
RecastWindowRecast Window10
AbilityChargesCharges0
AbilityCooldownCooldown26+0+0+0
AbilityDurationDuration0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range30m
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

VData

_class"ability_necro_killsummon"
_editor
1 key
{
  "folder_name": "Hero Necro"
}
_multibase
1 item
[
  "signature_base"
]
m_HUDPanel
2 keys
{
  "m_vecButtonHints": [
    {
      "m_nButton1": "IN_ATTACK",
      "m_eHintSide": "EButtonSide_Right",
      "m_nPriority": 1,
      "m_strContext": "recast",
      "m_strLocToken": "#AbilityButtonHint_Throw"
    },
    {
      "m_nButton1": "IN_ALT_CAST",
      "m_eHintSide": "EButtonSide_Right",
      "m_strContext": "recast",
      "m_strLocToken": "#AbilityButtonHint_Heal"
    }
  ],
  "m_vecHUDElements": [
    {
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar.vxml",
      "m_strContext": "recast",
      "m_bReverseProgress": true
    }
  ]
}
m_iMaxLevel1
m_iUpdateTime0
m_eAbilityType"EAbilityType_Signature"
m_strCastSound"Ghost.LifeDrain.Cast"
m_bStartTrainedfalse
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/hud/abilities/spectre/life_drain.psd"
m_strExplodeSound"npc_nano_rollermine.Killed"
m_KillTrailParticle"particles/abilities/pocket/pocket_flying_cloak_travel_beam.vpcf"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_TROOPER_FRIENDLY | CITADEL_UNIT_TARGET_ALL_FRIENDLY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
m_flTargetingConeAngle30
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_necro_killsummon_desc",
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": []
        }
      ]
    }
  ]
}
m_mapDependentAbilities
1 key
{
  "ability_necro_killsummon_trigger": null
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped