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Modding Database

Up to date with Steam · checked 16s ago· Viewing build 6723 (Sep 30 2026), not the latest

ability_necro_wither

Wither & Dieability

class ability_necro_hauntingskull · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_necro_wither", slot);
pawn.RemoveAbility("ability_necro_wither");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage20
MaxHitsMax Hits-1
TickRate0.3
MaxStacksMax Stacks40+20
TechPowerSpirit Power0TECH_POWER
SpawnRadius2m
WeaponPowerWeapon Damage0WEAPON_POWER
SkullRevivesDeadhead Revives0
SkullsOnKillDeadheads on Kill1
SummonHealthSummon Health20
SkullLifetimeDeadhead Lifetime10
StackDurationStack Duration4
AbilityChargesCharges0
SpiritPerStackSpirit per Stack0
AbilityCooldownCooldown0
AbilityDurationDuration0
AbilityCastDelayCast Delay0.15
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
TargetDashRadiusDash Range13m
StacksToProcSkull0+10
AbilityChannelTimeChannel Duration0
SkullsOnPlayerKillDeadheads on Hero Kill3
SummonBuffDuration0
TargetSearchRadiusSearch Range5m
AbilityResourceCost0
SkullImmuneDuration0.15
SlowPercentPerStack0.5+0.5
TargetSearchDelayMax0.88
TargetSearchDelayMin0.65
DelayBeforeRespawning1
AbilityUnitTargetLimit1
AbilityPostCastDuration0
SkullsApplyStackingDebuff0
AbilityCooldownBetweenChargeCharge Delay-1.0
OutgoingDamagePercentPerStack0
TechArmorDamageReductionPerStackSpirit Resistance per Stack-0.5
IncomingDamagePercentFromCasterPerStack0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_necro_wither/areamodifier_necro_hauntingskull_area
ability_necro_wither/barriertrackermodifier_barrier_tracker
ability_necro_wither/stackingdebuffmodifier_necro_hauntingskull_stackingdebuff
ability_necro_wither/summonbuffmodifier_base

VData

_class"ability_necro_hauntingskull"
_editor
1 key
{
  "folder_name": "Hero Necro"
}
m_flDrag4
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_SkullModel"models/particle/blend/necro_skull.vmdl"
m_iUpdateTime0
m_AreaModifier
7 keys
{
  "_class": "modifier_necro_hauntingskull_area",
  "m_bIsHidden": true,
  "_my_subclass_name": "area",
  "m_strParticleEffect": "",
  "m_PreviewRingParticle": "particles/abilities/necro/necro_haunting_dead_aoe.vpcf",
  "m_flInitialRandomVariance": 30,
  "m_flSpawnPositionNavMeshSearchRange": 60
}
m_eAbilityType"EAbilityType_Signature"
m_flSkullScale1
m_strCastSound"Necro.HauntingDead.Cast"
m_SkullHitSound"Necro.HauntingDead.Skull.Hit"
m_bStartTrainedfalse
m_SkullLoopSound"Necro.HauntingDead.Skull.Lp"
m_SummonModifier
2 keys
{
  "_class": "modifier_barrier_tracker",
  "_my_subclass_name": "barriertracker"
}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 1200,
    "m_flBulletRadius": 8,
    "m_mapImpactEffects": {
      "default": {}
    },
    "m_flVerticalAimBias": 10,
    "m_flBulletGravityScale": 1,
    "m_eAttachmentSourceType": "EAttachmentSource_Custom",
    "m_flBulletRadiusVsWorld": 8,
    "m_strCustomAttachmentSource": "ability_cast_l",
    "m_szBulletTravelTracerParticle": "particles/abilities/necro/necro_haunting_skull_container_projectile.vpcf"
  }
}
m_projectileInfo
10 keys
{
  "m_flSpeed": 900,
  "m_particle": "particles/abilities/necro/necro_haunting_skull_projectile.vpcf",
  "m_flUpSpeed": 0,
  "m_nBehaviors": "PBF_DisableRemoveOnTouchTrackedTarget | PBF_DisableTriggerProjectileImpactBehavior | PBF_DetonateOnLifetimeExpire | PBF_DisableRemoveOnDoneTracking",
  "m_LoopingSound": "Necro.HauntingDead.Skull.Lp",
  "m_DetonateSound": "Necro.HauntingDead.Skull.Expire",
  "m_flGravityScale": 0,
  "m_flTriggerRadius": 30,
  "m_bHideWarningParticle": true,
  "m_flBulletOnlyTriggerRadius": 20
}
m_JarExplodeSound"Necro.HauntingDead.Impact"
m_strAbilityImage"file://{images}/hud/abilities/necro/necro_skull.psd"
m_SkullAttackSound"Necro.HauntingDead.Skull.Emote"
m_SkullHitParticle"particles/abilities/necro/necro_haunting_dead_impact.vpcf"
m_SkullKilledSound"Necro.HauntingDead.Skull.Destroy"
m_strSelectedSound"Necro.HauntingDead.Select"
m_SkullLoopEndSound"Necro.HauntingDead.Skull.Expire"
m_flBobbingStrength1
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_JarExplodeParticle"particles/abilities/necro/necro_haunting_skull_container_break.vpcf"
m_SummonBuffModifier
4 keys
{
  "_class": "modifier_base",
  "_my_subclass_name": "summonbuff",
  "m_strParticleEffect": "particles/abilities/necro/necro_haunting_dead_shield.vpcf",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": []
}
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_flBobbingFrequency3
m_nAbilityPointsCost0
m_strUnselectedSound"Necro.HauntingDead.Deselect"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_flCurlNoiseStrength3
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction"jar_of_dead_casting"
m_SkullExplodeParticle"particles/abilities/necro/necro_haunting_dead_dissipate.vpcf"
m_flTargetForwardSpeed
4 keys
{
  "m_spline": [
    {
      "x": 0,
      "y": -418.888947,
      "m_flSlopeIncoming": 0,
      "m_flSlopeOutgoing": 0
    },
    {
      "x": 0.071477,
      "y": -418.888947,
      "m_flSlopeIncoming": 8801.100586,
      "m_flSlopeOutgoing": 8801.100586
    },
    {
      "x": 0.388462,
      "y": 3000,
      "m_flSlopeIncoming": 1167.444824,
      "m_flSlopeOutgoing": 1167.444824
    },
    {
      "x": 3,
      "y": 3000,
      "m_flSlopeIncoming": 0,
      "m_flSlopeOutgoing": 0
    }
  ],
  "m_tangents": [
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    },
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    },
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    },
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    }
  ],
  "m_vDomainMaxs": [
    3,
    3000
  ],
  "m_vDomainMins": [
    0,
    -3000
  ]
}
m_nAbillityUnlocksCost1
m_strSelectedLoopSound"Necro.HauntingDead.Select.Lp"
m_AbilityTooltipDetails
2 keys
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_necro_wither_desc_1",
      "m_vecBasicProperties": [
        "MaxStacks",
        "StackDuration"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "IncomingDamagePercentFromCasterPerStack"
            },
            {
              "m_strImportantProperty": "OutgoingDamagePercentPerStack"
            },
            {
              "m_strImportantProperty": "TechArmorDamageReductionPerStack"
            },
            {
              "m_strImportantProperty": "SlowPercentPerStack"
            }
          ],
          "m_strPropertiesTitleLocString": ""
        }
      ]
    },
    {
      "m_strLocString": "#ability_necro_wither_desc_2",
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "Damage"
            },
            {
              "m_strImportantProperty": "SkullsOnKill"
            },
            {
              "m_strImportantProperty": "SkullsOnPlayerKill"
            }
          ],
          "m_strPropertiesTitleLocString": ""
        }
      ]
    }
  ],
  "m_vecAdditionalHeaderProperties": [
    "TargetSearchRadius",
    "SkullLifetime"
  ]
}
m_flTargetHitUpVelocity80
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_StackingDebuffModifier
6 keys
{
  "_class": "modifier_necro_hauntingskull_stackingdebuff",
  "m_bIsHidden": false,
  "_my_subclass_name": "stackingdebuff",
  "m_strParticleEffect": "particles/abilities/necro/necro_haunting_dead_stack_debuff.vpcf",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_OWNERS_OF_APPLYING_ABILITY",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE"
}
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_flTargetHitRecoilRatio0.15
m_strAG2ChannelingAction"jar_of_dead_channeling"
m_flCurlNoiseMaxFrequency0.01
m_flCurlNoiseMinFrequency0.005
m_flFriendlyChaseMaxSpeed800
m_flInitialVelocityVariance0.7
m_strAG2CastCompletedAction"jar_of_dead_cast_completed"
m_flFriendlyChaseBufferDelay0.3
m_flFriendlyChaseMaxDistance1500
m_flFriendlyChaseMinDistance200
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_flFriendlyChaseAcceleration25
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_flCurlNoiseStrengthDuringTarget600
m_flCurlNoiseStrengthDuringFriendly5
m_flFriendlyChaseRandomPositionDistance100

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 1200
      		m_flBulletRadius = 8
      		m_mapImpactEffects = 
      		{
      			default = 
      			{
      			}
      		}
      		m_flVerticalAimBias = 10
      		m_flBulletGravityScale = 1
      		m_eAttachmentSourceType = "EAttachmentSource_Custom"
      		m_flBulletRadiusVsWorld = 8
      		m_strCustomAttachmentSource = "ability_cast_l"
      		m_szBulletTravelTracerParticle = "particles/abilities/necro/necro_haunting_skull_container_projectile.vpcf"
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 9 keys }
      {
      	m_flBulletSpeed = 1200
      	m_flBulletRadius = 8
      	m_mapImpactEffects = 
      	{
      		default = 
      		{
      		}
      	}
      	m_flVerticalAimBias = 10
      	m_flBulletGravityScale = 1
      	m_eAttachmentSourceType = "EAttachmentSource_Custom"
      	m_flBulletRadiusVsWorld = 8
      	m_strCustomAttachmentSource = "ability_cast_l"
      	m_szBulletTravelTracerParticle = "particles/abilities/necro/necro_haunting_skull_container_projectile.vpcf"
      }
  2. 6696–6701first dumped