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Modding Database

Up to date with Steam · checked 22s ago· Viewing build 6723 (Sep 30 2026), not the latest

ability_power_surge

Power Surgeability

class ability_power_surge · Seven Signature 3 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_power_surge", (ushort)EAbilitySlot.Signature3);
pawn.RemoveAbility("ability_power_surge");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
TechPowerSpirit Power0TECH_POWER
ChainCountMax Jumps4
ChainRadiusJump Radius10m
WeaponPowerWeapon Damage0WEAPON_POWER
BonusPerChainDamage on Jump10+0.23 spirit scaling
ChainTickRate0.2
AbilityChargesCharges0
BonusMoveSpeedMove Speed0m+3mMOVEMENT_SPEED_MAX
DamagePerChainShock Damage10+0.23 spirit scaling
DebuffDurationDebuff Duration0+10
AbilityCooldownCooldown50+-18
AbilityDurationDuration10+10
AbilityCastDelayCast Delay0.2
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
TechResistDebuff0+-15TECH_RESIST_REDUCTION
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_power_surge/modifier_power_surge Chain Lightningmodifier_power_surgeBonusMoveSpeed
ability_power_surge/modifier_power_surge_chain_lightningmodifier_power_surge_chain_lightning
ability_power_surge/modifier_power_surge_debuffmodifier_baseTechResistDebuff

VData

_class"ability_power_surge"
_editor
1 key
{
  "folder_name": "Hero Gigawatt"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime1704940477
m_BuffModifier
14 keys
{
  "_class": "modifier_power_surge",
  "m_bIsHidden": true,
  "m_sExpiredSound": "Gigawatt.PowerSurge.End",
  "m_DebuffModifier": {
    "_class": "modifier_base",
    "m_bIsHidden": true,
    "m_bPrivateAccess": false,
    "_my_subclass_name": "modifier_power_surge_debuff",
    "m_sLocalizationName": "modifier_power_surge_debuff",
    "m_strParticleEffect": "particles/upgrades/tech_resist_debuff.vpcf",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "TechResistDebuff"
    ]
  },
  "m_TracerParticle": "particles/weapon_fx/electric_bullets_tracer.vpcf",
  "_my_subclass_name": "modifier_power_surge",
  "m_WeaponFxParticle": "particles/abilities/gigawatt/gigawatt_voltage_drain_buff.vpcf",
  "m_sLocalizationName": "modifier_power_surge",
  "m_strParticleEffect": "particles/abilities/gigawatt/gigawatt_power_surge_buff_base_ring_pnt.vpcf",
  "m_strBulletWhizSound": "Gigawatt.BulletWhizby.PowerSurge",
  "m_strWeaponShootSound": "Gigawatt.Wpn.Fire.PowerSurge",
  "m_sAmbientLoopingSound": "Gigawatt.PowerSurge.Lp",
  "m_strParticleStatusEffect": "",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "BonusMoveSpeed"
  ]
}
m_eAbilityType"EAbilityType_Signature"
m_ChainModifier
7 keys
{
  "_class": "modifier_power_surge_chain_lightning",
  "m_bIsHidden": true,
  "m_ChainSound": "Gigawatt.PowerSurge.ChainMod.Proc",
  "m_VictimSound": "",
  "m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE",
  "m_ChainParticle": "particles/abilities/gigawatt_chain_lightning.vpcf",
  "_my_subclass_name": "modifier_power_surge_chain_lightning"
}
m_ChainParticle"particles/abilities/gigawatt_chain_lightning.vpcf"
m_bStartTrainedfalse
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_CastHitParticle"particles/abilities/gigawatt/gigawatt_power_surge_cast.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/giga_chain.psd"
m_strAG2SourceName"gigawatt_ability_power_surge"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_strCastDelaySound"Gigawatt.PowerSurge.Cast"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_cast_arc_preview.vpcf"
m_nAbilityTargetFlags"CITADEL_UNIT_TARGET_FLAG_NO_INVIS"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction"ability_power_surge_casting"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_power_surge_desc",
      "m_vecBasicProperties": [
        "ChainRadius"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "DamagePerChain"
            },
            {
              "m_strImportantProperty": "ChainCount"
            }
          ]
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"b_PowerSurge"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/gigawatt_voltage_drain.webm
  2. 6696–6701first dumped