| _class | "ability_priest_barrage" |
| _editor | 1 key{
"folder_name": "Hero Priest"
} |
| _multibase | 1 item[
"ultimate_base"
] |
| m_HUDPanel | 1 key{
"m_vecButtonHints": [
{
"m_nButton1": "IN_ATTACK",
"m_eHintSide": "EButtonSide_Right",
"m_nPriority": 1,
"m_strContext": "fire",
"m_strLocToken": "#ability_priest_barrage_fire_hint",
"m_eHintLocType": "EButtonHintLocType_Custom",
"m_bShowAbilityIcon": false,
"m_bIsHintShownWhileOnCooldown": false
}
]
} |
| m_iMaxLevel | 1 |
| m_WeaponInfo | 8 keys{
"m_flBulletSpeed": 8000,
"m_flBulletRadius": 26,
"m_flBulletLifetime": 5,
"m_mapImpactEffects": {
"default": {
"m_strSound": "Ability.Tengu.Stone_Form.Impact_Explosion"
}
},
"m_flBulletGravityScale": 0.2,
"m_flBulletRadiusVsWorld": 7,
"m_szMuzzleFlashEffectName": "",
"m_szBulletTravelTracerParticle": "particles/abilities/archer/archer_charged_shot_proj.vpcf"
} |
| m_strCSSClass | "" |
| m_ExplodeSound | "Forge.Rocket.Barrage.Explode" |
| m_SelfModifier | 4 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "self",
"m_cameraSequenceCreated": {
"m_bIsEmpty": false,
"m_strToken": "",
"m_nPriority": 1,
"m_vecFOVOperations": [],
"m_vecDistanceOperations": [],
"m_vecTargetPosOperations": [],
"m_vecVertOffsetOperations": [],
"m_vecHorizOffsetOperations": []
}
} |
| m_SlowModifier | 3 keys{
"_class": "modifier_diminishing_slow",
"m_bIsHidden": true,
"_my_subclass_name": "barrage_slow_modifier"
} |
| m_eAbilityType | "EAbilityType_Ultimate" |
| m_ShootParticle | "" |
| m_bStartTrained | false |
| m_ExplodeParticle | "" |
| m_strAbilityImage | "file://{images}/hud/abilities/hornet/hornet_assassinate.psd" |
| m_flBossDamageScale | 1 |
| m_strCastDelaySound | "Operative.Umbrella.Charge" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_CREEP_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST" |
| m_nAbillityUnlocksCost | 1 |
| m_AbilityTooltipDetails | 1 key{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#ability_priest_barrage_desc",
"m_vecBasicProperties": [
"TotalShotCount"
],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "Damage"
}
]
},
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "SlowPercent"
},
{
"m_strImportantProperty": "ExecuteThreshold"
}
],
"m_strPropertiesTitleLocString": "#ability_header_on_hit"
}
]
}
]
} |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_cameraSequenceCastStart | 1 key{
"m_vecDistanceOperations": [
{
"m_flSpringTarget": -30,
"m_bSpringToDefault": false,
"m_eCameraOperation": "k_ECameraOp_Spring",
"m_flApproachTarget": -80,
"m_bValuesAreRelative": true,
"m_flApproachMinDuration": 0.3
},
{
"m_eCameraOperation": "k_ECameraOp_Maintain"
}
]
} |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_cameraSequenceChannelStart | 1 key{
"m_vecDistanceOperations": [
{
"m_flSpringTarget": -30,
"m_bSpringToDefault": false,
"m_eCameraOperation": "k_ECameraOp_Spring",
"m_bValuesAreRelative": true
},
{
"m_eCameraOperation": "k_ECameraOp_Maintain"
}
]
} |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |