ability_priest_barrage/self
modifierclass modifier_base · defined in ability_priest_barrage (Witching Hour) at m_SelfModifier
Deadworks (C#)
pawn.AddModifier("ability_priest_barrage/self");VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| _my_subclass_name | "self" |
| m_cameraSequenceCreated | 8 keys{
"m_bIsEmpty": false,
"m_strToken": "",
"m_nPriority": 1,
"m_vecFOVOperations": [],
"m_vecDistanceOperations": [],
"m_vecTargetPosOperations": [],
"m_vecVertOffsetOperations": [],
"m_vecHorizOffsetOperations": []
} |