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Modding Database

Up to date with Steam · checked 7s ago· Viewing build 6723 (Sep 30 2026), not the latest

ability_punkgoat_blasted

Blastedability

class ability_punkgoat_blasted · Billy Signature 3 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_punkgoat_blasted", (ushort)EAbilitySlot.Signature3);
pawn.RemoveAbility("ability_punkgoat_blasted");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
TechPowerSpirit Power0TECH_POWER
MaxDuration35.0
WeaponPowerWeapon Damage0WEAPON_POWER
FireRateSlowFire Rate0FIRE_RATE_SLOW
BonusFireRateFire Rate0FIRE_RATE
GainSlamOnUse0+1
AbilityChargesCharges0
BonusMoveSpeedMove Speed0.0m+2.25mMOVEMENT_SPEED_MAX
MaxHealthMeleeMelee Bonus Health70+0.6 spirit scaling
AbilityCooldownCooldown27
AbilityDurationDuration8.0
BulletDamageAmp10+7BULLET_DAMAGE_TAKEN_INCREASE
AbilityCastDelayCast Delay0.28
AbilityCastRangeCast Range0
BonusHealthRegenHealth Regen0HEALTH_REGEN_PER_SECOND
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
LightMeleeScalePct40
AbilityResourceCost0
HealthBoostDuration11
TechLifestealPercentSpirit Lifesteal0TECH_LIFESTEAL
DurationPerHeavyMelee4.5
DurationPerLightMelee2.8
AbilityUnitTargetLimit1
BlastedRateOnBulletPct50
BulletLifestealPercentBullet Lifesteal0BULLET_LIFESTEAL
AbilityPostCastDuration0
BulletDamageAmpDuration7.0
NonPlayerResourceScalePct25
AbilityCooldownBetweenChargeCharge Delay-1.0
BlastedExtendByBulletDuration0
BulletsReloadedPerHeavyMeleePct100
BulletsReloadedPerLightMeleePct35

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_punkgoat_blasted/blastedmodifier_punkgoat_blastedpassive
ability_punkgoat_blasted/blastedactivemodifier_punkgoat_blastedactive
ability_punkgoat_blasted/blastedhealthmodifier_punkgoat_blastedhealth
ability_punkgoat_blasted/blastedhealthdisplaymodifier_base
ability_punkgoat_blasted/blastedhealthwatchermodifier_punkgoat_blastedhealthwatcher
ability_punkgoat_blasted/blastedshredmodifier_punkgoat_blastedshredFireRateSlow

VData

_class"ability_punkgoat_blasted"
_editor
1 key
{
  "folder_name": "Hero PunkGoat"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_eAbilityType"EAbilityType_Signature"
m_strCastSound"Punkgoat.Blasted.Bottle.Smash"
m_ShredModifier
6 keys
{
  "_class": "modifier_punkgoat_blastedshred",
  "_my_subclass_name": "blastedshred",
  "m_strParticleEffect": "particles/abilities/punkgoat/punkgoat_fire_rate_debuff.vpcf",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_ONLY",
  "m_strParticleStatusEffect": "",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "FireRateSlow"
  ]
}
m_bStartTrainedfalse
m_HealthModifier
4 keys
{
  "_class": "modifier_punkgoat_blastedhealth",
  "m_bIsHidden": true,
  "m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE",
  "_my_subclass_name": "blastedhealth"
}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_BlastedModifier
12 keys
{
  "_class": "modifier_punkgoat_blastedactive",
  "m_bIsHidden": false,
  "m_eDebuffType": "MODIFIER_DEBUFF_NO",
  "m_sStartSound": "",
  "m_sExpiredSound": "Punkgoat.Blasted.Expire",
  "_my_subclass_name": "blastedactive",
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
  "m_sAmbientLoopingSound": "Punkgoat.Blasted.Lp",
  "m_bReverseHudProgressBar": false,
  "m_strParticleStatusEffect": "particles/abilities/punkgoat/punkgoat_capricious_buff.vpcf",
  "m_strScreenParticleEffect": "particles/abilities/punkgoat/punkgoat_blasted_screen_effect.vpcf",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": []
}
m_strAbilityImage"file://{images}/hud/abilities/punkgoat/goat_blasted.psd"
m_strAG2SourceName"ability_punkgoat_passive_capricious"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_strCastDelaySound"Punkgoat.Blasted.Cast.Delay"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_strAG2CastingAction"ability_capricious_casting"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_COOLDOWN_ON_CHANNEL_END | CITADEL_ABILITY_BEHAVIOR_ALLOW_GUN_FIRE_AFTER_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_punkgoat_blasted_desc",
      "m_vecBasicProperties": []
    },
    {
      "m_strLocString": "#ability_punkgoat_blastedactive_desc",
      "m_vecBasicProperties": [
        "HealthBoostDuration"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "MaxHealthMelee"
            },
            {
              "m_strImportantProperty": "BulletDamageAmp"
            },
            {
              "m_strImportantProperty": "BonusMoveSpeed"
            }
          ],
          "m_strPropertiesTitleLocString": "#ability_header_blasted"
        }
      ]
    }
  ]
}
m_HealthDisplayModifier
5 keys
{
  "_class": "modifier_base",
  "m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE",
  "_my_subclass_name": "blastedhealthdisplay",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_punkgoat_blastedhealthwatcher",
    "m_bIsHidden": true,
    "_my_subclass_name": "blastedhealthwatcher"
  }
]
m_BlastedPassiveModifier
7 keys
{
  "_class": "modifier_punkgoat_blastedpassive",
  "m_bIsHidden": false,
  "m_eDebuffType": "MODIFIER_DEBUFF_NO",
  "m_sStartSound": "",
  "_my_subclass_name": "blasted",
  "m_eHudDisplayLocation": "DISPLAY_HUD_LEFT",
  "m_strParticleStatusEffect": "particles/abilities/punkgoat/punkgoat_capricious_buff.vpcf"
}
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_strAG2ChannelingAction"ability_capricious_channeling"
m_strMeleeReloadSoundHeavy"Punkgoat.Blasted.Refill.Heavy"
m_strMeleeReloadSoundLight"Punkgoat.Blasted.Refill.Light"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAG2CastCompletedAction"ability_capricious_cast_completed"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped