ability_ratking_entertunnel
Squeezing In...innateclass ability_ratking_entertunnel · inherits from inherent_base
Deadworks (C#)
pawn.AddAbility("ability_ratking_entertunnel", slot);
pawn.RemoveAbility("ability_ratking_entertunnel");Properties
Ability values, by the name modifiers and AddModifier overrides use.
| Property | English label | Value | Provides |
| TechPower | Spirit Power | 0 | TECH_POWER |
| WeaponPower | Weapon Damage | 0 | WEAPON_POWER |
| AbilityCharges | Charges | 0 | |
| AbilityCooldown | Cooldown | 1 | |
| AbilityDuration | Duration | 0 | |
| AbilityCastDelay | Cast Delay | 0 | |
| AbilityCastRange | Cast Range | 0 | |
| ChannelMoveSpeed | | -1 | |
| AbilityChannelTime | Channel Duration | 1.7 | |
| AbilityResourceCost | | 0 | |
| AbilityUnitTargetLimit | | 1 | |
| AbilityPostCastDuration | | 0 | |
| AbilityCooldownBetweenCharge | Charge Delay | -1.0 | |
VData
| _class | "ability_ratking_entertunnel" |
| _editor | 1 key{
"folder_name": "Hero RatKing"
} |
| _multibase | 1 item[
"inherent_base"
] |
| m_HUDPanel | 1 key{
"m_vecHUDElements": [
{
"m_Style": "panorama/styles/ability_hud_elements/abilities_ratking.vcss",
"m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
"m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
"m_strContext": "channel",
"m_bReverseProgress": true
}
]
} |
| m_iMaxLevel | 1 |
| m_eAbilityType | "EAbilityType_Innate" |
| m_strCastSound | "Ratking.Tunnel.Squeeze.Exit" |
| m_strExitSound | "" |
| m_bStartTrained | true |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 10000
}
} |
| m_strChannelSound | "Ratking.Tunnel.Squeeze" |
| m_vStartingOffset | 3 items[
0,
130,
-30
] |
| m_vTeleportOffset | 3 items[
180,
0,
0
] |
| m_sCustomStackLabel | "#CurrentBonus_label" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PRESS" |
| m_strAG2CastingAction | "tunnel_casting" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_DONT_BREAK_INVISIBILITY | CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_NOT_SILENCABLE | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL" |
| m_flMinPushIntoWallDot | 0.5 |
| m_strAG2ChannelingAction | "tunnel_channeling" |
| m_strAG2CastCompletedAction | "tunnel_cast_completed" |
| m_cameraSequenceChannelStart | 3 keys{
"m_nPriority": 0,
"m_vecFOVOperations": [
{
"m_flApproachTarget": 80
},
{
"m_eCameraOperation": "k_ECameraOp_Maintain"
}
],
"m_vecDistanceOperations": []
} |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_flMoveIntoPositionSpringStrength | 400 |
History
- 6742–6745changed
- +m_mapAbilityProperties.AbilityChannelTime.m_subclassScaleFunction.m_bFunctionDisabled
true
- 6736–6738added