| _class | "ability_ratking_ratarmor" |
| _editor | 1 key{
"folder_name": "Hero RatKing"
} |
| _multibase | 1 item[
"signature_base"
] |
| m_HUDPanel | 1 key{
"m_vecHUDElements": []
} |
| m_iMaxLevel | 1 |
| m_iUpdateTime | 0 |
| m_eAbilityType | "EAbilityType_Signature" |
| m_strCastSound | "Ratking.Guards.Cast" |
| m_bStartTrained | false |
| m_HudSharedStyle | "panorama/styles/ability_hud_elements/abilities_ratking.vcss" |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 10000,
"m_mapImpactEffects": {
"default": {}
}
}
} |
| m_strAbilityImage | "file://{images}/hud/abilities/ratking/ratking_shield.psd" |
| m_RatArmorModifier | 17 keys{
"_class": "modifier_ratking_ratarmor",
"m_RatParticle": "particles/abilities/ratking/ratking_nibble_debuff.vpcf",
"m_AttackerHitFx": "particles/upgrades/reactive_armor_attacker_hit.vpcf",
"m_sExpiredSound": "Ratking.Guards.Expire",
"m_HudSharedStyle": "panorama/styles/ability_hud_elements/abilities_ratking.vcss",
"m_ImpactParticle": "particles/upgrades/reactive_armor_impact.vpcf",
"m_vecArmorPieces": [
{
"m_sBodyGroupNames": [
"rattyguard_g"
],
"m_strKnockoffAttachment": "rattyguard_shield_g"
},
{
"m_sBodyGroupNames": [
"rattyguard_f"
],
"m_strKnockoffAttachment": "rattyguard_shield_f"
},
{
"m_sBodyGroupNames": [
"rattyguard_a"
],
"m_strKnockoffAttachment": "rattyguard_shield_a"
},
{
"m_sBodyGroupNames": [
"rattyguard_c"
],
"m_strKnockoffAttachment": "rattyguard_shield_c"
},
{
"m_sBodyGroupNames": [
"rattyguard_b"
],
"m_strKnockoffAttachment": "rattyguard_shield_b"
},
{
"m_sBodyGroupNames": [
"rattyguard_d"
],
"m_strKnockoffAttachment": "rattyguard_shield_d"
},
{
"m_sBodyGroupNames": [
"rattyguard_e"
],
"m_strKnockoffAttachment": "rattyguard_shield_e"
}
],
"_my_subclass_name": "ratking_armor_caster",
"m_strHitProcSound": "Ratking.Guards.Deflect",
"m_KnockoffParticle": "particles/abilities/ratking/ratking_ratshield_end.vpcf",
"m_strParticleEffect": "particles/abilities/ratking/ratking_ratshield_start.vpcf",
"m_FootstepAdditional": "Ratking.Guards.Footstep.Sweetener",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_strBlockedDamageSound": "Ratking.Guards.Block.Damage",
"m_strKnockoffArmorSound": "Ratking.Guards.Rat.Destroy",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"StatusResistancePercent"
]
} |
| m_flBossDamageScale | 1 |
| m_sCustomStackLabel | "#CurrentBonus_label" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_strAG2CastingAction | "guard_casting" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST" |
| m_nAbillityUnlocksCost | 1 |
| m_AbilityTooltipDetails | 1 key{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#ability_ratking_ratarmor_desc",
"m_vecBasicProperties": [],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "MaxHealthPct"
},
{
"m_strImportantProperty": "ReturnFireChance"
}
]
}
]
}
]
} |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_strAG2ChannelingAction | "guard_channeling" |
| m_strAG2CastCompletedAction | "guard_cast_completed" |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |