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Modding Database

Up to date with Steam · checked 3s ago· Viewing build 6736 (Oct 02 2026), not the latest

ability_swan_featherboomerang

ability

class ability_swan_featherboomerang · Swan Signature 1 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_swan_featherboomerang", (ushort)EAbilitySlot.Signature1);
pawn.RemoveAbility("ability_swan_featherboomerang");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage30
RadiusRadius4m
TechPowerSpirit Power0TECH_POWER
BonusDamageBonus Damage170
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
AbilityCooldownCooldown8+0+0+0
AbilityDurationDuration0
AbilityCastDelayCast Delay0.05
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
ProjectileSideSpeed300
ProjectileArrivalTime1
AbilityUnitTargetLimit1
ProjectileForwardSpeed800
AbilityPostCastDuration0
ProjectileSideFrequency2
AbilityCooldownBetweenChargeCharge Delay-1.0

VData

_class"ability_swan_featherboomerang"
_editor
1 key
{
  "folder_name": "Hero Swan"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime0
m_eAbilityType"EAbilityType_Signature"
m_strCastSound""
m_bStartTrainedfalse
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_projectileInfo
8 keys
{
  "m_flSpeed": 1,
  "m_particle": "particles/abilities/wraith/wraith_royal_flush_projectile.vpcf",
  "m_flUpSpeed": 0,
  "m_nBehaviors": "PBF_DetonateOnLifetimeExpire",
  "m_customModel": "models/abilities/haze_dagger_model.vmdl",
  "m_flGravityScale": 0,
  "m_flTriggerRadius": 35,
  "m_bHideWarningParticle": true
}
m_ExplodeParticle"particles/abilities/wraith/wraith_royal_flush_projectile_impact.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/mirage/mirage_fire_beetles.psd"
m_strExplodeSound"npc_nano_rollermine.Killed"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_swan_ability03_desc",
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": []
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped