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Modding Database

Up to date with Steam · checked 12s ago· Viewing build 6736 (Oct 02 2026), not the latest

ability_trapper_poisonjar

Bottled Phantasmicideability

class citadel_ability_trapper_poisonjar · Trapper Signature 1 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_trapper_poisonjar", (ushort)EAbilitySlot.Signature1);
pawn.RemoveAbility("ability_trapper_poisonjar");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DPSDamage Per Second0
Height2m
TickRate0.25
TechPowerSpirit Power0TECH_POWER
SlowPercentMove Speed20+16MOVEMENT_SPEED_SLOW_PERCENT
WeaponPowerWeapon Damage0WEAPON_POWER
InitialRadiusInitial Radius6m
AbilityChargesCharges0
AbilityCooldownCooldown30
AbilityDurationDuration8+4
RadiusPerSecondRadius Growth0.25m
AbilityCastDelayCast Delay0.2
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
TechArmorDamageReduction0+-25TECH_RESIST_REDUCTION
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_trapper_poisonjar/modifier_poisonjar_debuff Silencedmodifier_citadel_silencedSlowPercent, TechArmorDamageReduction
ability_trapper_poisonjar/poisonjar_auramodifier_citadel_trapper_poisonjar_aura

VData

_class"citadel_ability_trapper_poisonjar"
_editor
1 key
{
  "folder_name": "Hero Trapper"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime1666646108
m_AuraModifier
8 keys
{
  "_class": "modifier_citadel_trapper_poisonjar_aura",
  "m_sStartSound": "Trapper.A1.Impact",
  "m_sExpiredSound": "Trapper.A1.AOE.End",
  "_my_subclass_name": "poisonjar_aura",
  "m_iAuraSearchType": "CITADEL_UNIT_TARGET_ALL_ENEMY",
  "m_strParticleEffect": "particles/abilities/trapper/trapper_poisonjar.vpcf",
  "m_sAmbientLoopingSound": "Trapper.A1.AOE.Lp",
  "m_modifierProvidedByAura": {
    "_class": "modifier_citadel_silenced",
    "m_bIsHidden": true,
    "_my_subclass_name": "modifier_poisonjar_debuff",
    "m_sLocalizationName": "citadel_ability_tengu_urn",
    "m_strParticleEffect": "particles/abilities/tengu/tengu_stone_squall_debuff.vpcf",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "SlowPercent",
      "TechArmorDamageReduction"
    ]
  }
}
m_eAbilityType"EAbilityType_Signature"
m_bStartTrainedfalse
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 1800,
    "m_flBulletRadius": 1.5,
    "m_mapImpactEffects": {
      "default": {}
    },
    "m_flVerticalAimBias": 10,
    "m_flBulletGravityScale": 1.5,
    "m_eAttachmentSourceType": "EAttachmentSource_Custom",
    "m_flBulletRadiusVsWorld": 1.5,
    "m_strBulletLoopingSound": "Trapper.A1.Proj.Lp",
    "m_szBulletTravelTracerParticle": "particles/abilities/warden/warden_flask_grenade_projectile.vpcf"
  }
}
m_ExplodeParticle"particles/abilities/warden/warden_flask_grenade.vpcf"
m_previewParticle"particles/abilities/tengu/tengu_stone_squall_projectile_preview.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/trapper/trapper_poison_jar.psd"
m_strSelectedSound"Trapper.A1.Select"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_strCastDelaySound"Trapper.A1.Cast"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_strUnselectedSound"Trapper.A1.Unselect"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"
m_nAbillityUnlocksCost1
m_strSelectedLoopSound"Trapper.A1.Select.Lp"
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_trapper_poisonjar_desc",
      "m_vecBasicProperties": [
        "InitialRadius",
        "RadiusPerSecond"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "StatusEffectEMP"
            },
            {
              "m_strImportantProperty": "SlowPercent"
            },
            {
              "m_strImportantProperty": "AbilityDuration"
            }
          ]
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_GenericThrow"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • ~m_mapAbilityProperties.SlowPercent.m_strValue16→20+25%
    • ~m_mapAbilityProperties.SlowPercent.m_subclassScaleFunction.m_flStatScale0.187→0.223+19.3%
    • ~m_vecAbilityUpgrades[0].m_vecPropertyUpgrades[SlowPercent].m_strBonus14→16+14.3%
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 1800
      		m_flBulletRadius = 1.5
      		m_mapImpactEffects = 
      		{
      			default = 
      			{
      			}
      		}
      		m_flVerticalAimBias = 10
      		m_flBulletGravityScale = 1.5
      		m_eAttachmentSourceType = "EAttachmentSource_Custom"
      		m_flBulletRadiusVsWorld = 1.5
      		m_strBulletLoopingSound = "Trapper.A1.Proj.Lp"
      		m_szBulletTravelTracerParticle = "particles/abilities/warden/warden_flask_grenade_projectile.vpcf"
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 9 keys }
      {
      	m_flBulletSpeed = 1800
      	m_flBulletRadius = 1.5
      	m_mapImpactEffects = 
      	{
      		default = 
      		{
      		}
      	}
      	m_flVerticalAimBias = 10
      	m_flBulletGravityScale = 1.5
      	m_eAttachmentSourceType = "EAttachmentSource_Custom"
      	m_flBulletRadiusVsWorld = 1.5
      	m_strBulletLoopingSound = "Trapper.A1.Proj.Lp"
      	m_szBulletTravelTracerParticle = "particles/abilities/warden/warden_flask_grenade_projectile.vpcf"
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/tengu_urn.webm
  2. 6696–6701first dumped