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Modding Database

Up to date with Steam · checked 18s ago· Viewing build 6736 (Oct 02 2026), not the latest

ability_unicorn_prismaticguard

Dazzling Trickability

class ability_unicorn_prismaticguard · Celeste Signature 2 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_unicorn_prismaticguard", (ushort)EAbilitySlot.Signature2);
pawn.RemoveAbility("ability_unicorn_prismaticguard");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
TechPowerSpirit Power0TECH_POWER
MaxLifetimeLifetime4
WeaponPowerWeapon Damage0WEAPON_POWER
BuffDurationBuff Duration4
CombatBarrierBarrier100+0.76 spirit scalingBARRIER_HEALTH
ExplodeRadiusExplosion Radius14m
AbilityChargesCharges0
BonusMoveSpeedMove Speed0m+3.5mMOVEMENT_SPEED_MAX
DebuffDurationDebuff Duration1.75+1.25
AbilityCooldownCooldown38+-20
AbilityDurationDuration0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
BarrierDamagePercentageBarrier Damage50
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_unicorn_prismaticguard/modifier_intrinsic_basemodifier_intrinsic_base
ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_buffmodifier_unicorn_prismatic_guardBonusMoveSpeed, CombatBarrier
ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_debuffmodifier_base

VData

_class"ability_unicorn_prismaticguard"
_editor
1 key
{
  "folder_name": "Hero Unicorn"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime0
m_BuffModifier
19 keys
{
  "_class": "modifier_unicorn_prismatic_guard",
  "m_sStartSound": "Unicorn.Prismatic.Guard.Mod.Start",
  "m_sExpiredSound": "",
  "m_ShieldParticle": "particles/abilities/unicorn/unicorn_prismatic_shield.vpcf",
  "m_TrackingParams": {
    "m_TrackingAmountCurve": {
      "m_spline": [
        {
          "x": 0,
          "y": 0,
          "m_flSlopeIncoming": 2.01615,
          "m_flSlopeOutgoing": 2.01615
        },
        {
          "x": 0.155759,
          "y": 0.314034,
          "m_flSlopeIncoming": 2,
          "m_flSlopeOutgoing": 2
        },
        {
          "x": 0.5,
          "y": 1,
          "m_flSlopeIncoming": -0.028252,
          "m_flSlopeOutgoing": -0.028252
        }
      ],
      "m_tangents": [
        {
          "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
          "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
        },
        {
          "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
          "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
        },
        {
          "m_nIncomingTangent": "CURVE_TANGENT_FREE",
          "m_nOutgoingTangent": "CURVE_TANGENT_MIRROR"
        }
      ],
      "m_vDomainMaxs": [
        0.5,
        1
      ],
      "m_vDomainMins": [
        0,
        0
      ]
    },
    "m_ProjectileSpeedCurve": {
      "m_spline": [
        {
          "x": 0,
          "y": 1052.059082,
          "m_flSlopeIncoming": -3761.611572,
          "m_flSlopeOutgoing": -3761.611572
        },
        {
          "x": 0.085289,
          "y": 731.234985,
          "m_flSlopeIncoming": -4041.494873,
          "m_flSlopeOutgoing": -4041.494873
        },
        {
          "x": 0.1616,
          "y": 398.953552,
          "m_flSlopeIncoming": -175.029343,
          "m_flSlopeOutgoing": -175.029343
        },
        {
          "x": 0.478067,
          "y": 662.487366,
          "m_flSlopeIncoming": -169.75885,
          "m_flSlopeOutgoing": -169.75885
        },
        {
          "x": 0.628444,
          "y": 1223.928589,
          "m_flSlopeIncoming": 3071.350342,
          "m_flSlopeOutgoing": 3071.350342
        },
        {
          "x": 0.783311,
          "y": 1600,
          "m_flSlopeIncoming": 2428.356445,
          "m_flSlopeOutgoing": 2428.356445
        }
      ],
      "m_tangents": [
        {
          "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
          "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
        },
        {
          "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
          "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
        },
        {
          "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
          "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
        },
        {
          "m_nIncomingTangent": "CURVE_TANGENT_FREE",
          "m_nOutgoingTangent": "CURVE_TANGENT_MIRROR"
        },
        {
          "m_nIncomingTangent": "CURVE_TANGENT_MIRROR",
          "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
        },
        {
          "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
          "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
        }
      ],
      "m_vDomainMaxs": [
        0.8,
        1600
      ],
      "m_vDomainMins": [
        0,
        250
      ]
    }
  },
  "_my_subclass_name": "modifier_unicorn_prismatic_guard_buff",
  "m_BarrierBehavior": "MODIFIER_BARRIER_BEHAVIOR_REMOVE_ON_DESTROY",
  "m_ExplodeParticle": "particles/abilities/unicorn/unicorn_prismatic_shield_silence_explode.vpcf",
  "m_flVerticalBoost": 0.5,
  "m_strExplodeSound": "Unicorn.Prismatic.Guard.Explode",
  "m_strCrackingSound": "Unicorn.Prismatic.Guard.Cracking.Layer",
  "m_strDestroyedSound": "Unicorn.Prismatic.Guard.Expired",
  "m_strParticleEffect": "",
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
  "m_sAmbientLoopingSound": "Unicorn.Prismatic.Guard.Mod.Lp",
  "m_BarrierCreateParticle": "particles/abilities/unicorn/unicorn_prismatic_barrier_create.vpcf",
  "m_eExplosionTargetingType": "CITADEL_UNIT_TARGET_HERO_ENEMY",
  "m_bSupressDefaultBarrierBreakParticle": true,
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "BonusMoveSpeed",
    "CombatBarrier"
  ]
}
m_CastParticle"particles/abilities/unicorn/unicorn_prismatic_guard_cast.vpcf"
m_eAbilityType"EAbilityType_Signature"
m_strCastSound"Unicorn.Prismatic.Guard.Cast"
m_bStartTrainedfalse
m_DebuffModifier
9 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": false,
  "m_sStartSound": "Unicorn.Prismatic.Guard.Proj.Impact",
  "m_strHintText": "modifier_citadel_silenced",
  "_my_subclass_name": "modifier_unicorn_prismatic_guard_debuff",
  "m_nEnabledStateMask": "MODIFIER_STATE_SILENCED",
  "m_sLocalizationName": "modifier_citadel_silenced",
  "m_strParticleEffect": "particles/modifiers/silenced_debuff.vpcf",
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER"
}
m_HudSharedStyle"panorama/styles/ability_hud_elements/abilities_unicorn.vcss"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_projectileInfo
8 keys
{
  "m_flSpeed": 500,
  "m_particle": "particles/abilities/unicorn/unicorn_prismatic_projectile.vpcf",
  "m_flUpSpeed": 0,
  "m_nBehaviors": "PBF_StickToWorld | PBF_DisableTriggerProjectileImpactBehavior",
  "m_LoopingSound": "Unicorn.Prismatic.Guard.Proj.Lp",
  "m_flGravityScale": 0,
  "m_bHideWarningParticle": true,
  "m_AutoProjectileModifier": {
    "_class": "modifier_intrinsic_base",
    "m_sExpiredSound": "Gigawatt.LightningBall.Proj.Explo",
    "_my_subclass_name": "modifier_intrinsic_base"
  }
}
m_strAbilityImage"file://{images}/hud/abilities/unicorn/unicorn_shield.psd"
m_strAG2SourceName"unicorn_ability_prismatic_guard"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_NEUTRAL"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD"
m_flTargetingConeAngle45
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_unicorn_prismaticguard_desc",
      "m_vecBasicProperties": [
        "BuffDuration"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "CombatBarrier"
            },
            {
              "m_strImportantProperty": "BonusMoveSpeed"
            }
          ],
          "m_strPropertiesTitleLocString": ""
        }
      ]
    },
    {
      "m_vecBasicProperties": [
        "ExplodeRadius"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "StatusEffectEMP"
            },
            {
              "m_strImportantProperty": "DebuffDuration"
            },
            {
              "m_strImportantProperty": "BarrierDamagePercentage"
            }
          ],
          "m_strPropertiesTitleLocString": "#ability_unicorn_prismaticguard_on_explode_desc"
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAG2CastCompletedAction"ability_prismatic_guard_cast_completed"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • ~m_DebuffModifier.m_strHintTextCitadel_StatusEffectEMP→modifier_citadel_silenced
    • ~m_DebuffModifier.m_sLocalizationNameCitadel_StatusEffectEMP→modifier_citadel_silenced
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped