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Modding Database

Up to date with Steam · checked 2s ago· Viewing build 6726 (Sep 30 2026), not the latest

ability_vampirebat_lovebites

Love Bitesability

class ability_vampirebat_lovebites · Mina Signature 3 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_vampirebat_lovebites", (ushort)EAbilitySlot.Signature3);
pawn.RemoveAbility("ability_vampirebat_lovebites");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
TechPowerSpirit Power0TECH_POWER
BonusDamageBonus Damage45+45
SlowPercentMove Speed0+24MOVEMENT_SPEED_SLOW_PERCENT
WeaponPowerWeapon Damage0WEAPON_POWER
BuffDurationBuff Duration0+5
SlowDurationSlow Duration0+3
BonusFireRateFire Rate0+25FIRE_RATE
BuildUpPerBat20
AbilityChargesCharges0
BuildUpPerShot18.4
AbilityCooldownCooldown0
AbilityDurationDuration0
BuildUpDuration5
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
BuildUpPerDagger30
ChannelMoveSpeed-1
StaminaReductionStamina Reduction0
PerTargetCooldown10+-5
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
BuildUpHeadshotBonus1.5
MagicDamagePerBulletSpirit Damage Per Bullet4+3
AbilityUnitTargetLimit1
AbilityPostCastDuration0
EffectivenessVolumeScaleMax1.0
EffectivenessVolumeScaleMin0.5
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_vampirebat_lovebites/lovebites_buffmodifier_baseBonusFireRate
ability_vampirebat_lovebites/lovebites_buildupmodifier_citadel_base_buildup
ability_vampirebat_lovebites/lovebites_procmodifier_vampirebat_lovebitesproc
ability_vampirebat_lovebites/slowsf Slowedmodifier_slow_baseSlowPercent

VData

_class"ability_vampirebat_lovebites"
_editor
1 key
{
  "folder_name": "Hero VampireBat"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime0
m_eAbilityType"EAbilityType_Signature"
m_strCastSound""
m_bStartTrainedfalse
m_ImpactParticle""
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_BuildUpModifier
10 keys
{
  "_class": "modifier_citadel_base_buildup",
  "m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE",
  "m_eBuildupMode": "BUILDUP_MODE_MAX_FILL_DURATION",
  "_my_subclass_name": "lovebites_buildup",
  "m_sLocalizationName": "vampirebat_lovebites",
  "m_strParticleEffect": "",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_flBuildUpDecayDelay": 3,
  "m_strSmallIconCssClass": "bleeding_buildup",
  "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
}
m_strAbilityImage"file://{images}/hud/abilities/vampirebat/vampirebat_love_bites.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_DamageProcModifier
13 keys
{
  "_class": "modifier_vampirebat_lovebitesproc",
  "m_bIsHidden": false,
  "m_eDebuffType": "MODIFIER_DEBUFF_NO",
  "m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE",
  "m_sStartSound": "",
  "m_BuffModifier": {
    "_class": "modifier_base",
    "m_bIsHidden": true,
    "_my_subclass_name": "lovebites_buff",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "BonusFireRate"
    ]
  },
  "m_SlowModifier": {
    "_class": "modifier_slow_base",
    "_my_subclass_name": "slowsf",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "SlowPercent"
    ]
  },
  "_my_subclass_name": "lovebites_proc",
  "m_strProcHitSound": "VampireBat.LoveBites.Modifier.Proc",
  "m_strParticleEffect": "particles/abilities/vampirebat/vampirebat_lovebites_damage.vpcf",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_ONLY",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_strSmallIconCssClass": ""
}
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_strAttackerHitSound"VampireBat.LoveBites.Buildup"
m_nAbillityUnlocksCost1
m_strSecondaryStatName"ability_vampirebat_lovebites_flatdamage"
m_AbilityTooltipDetails
2 keys
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_vampirebat_lovebites_desc",
      "m_vecBasicProperties": [
        "SlowPercent",
        "SlowDuration",
        "BuffDuration"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "MagicDamagePerBullet"
            }
          ]
        },
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "BonusDamage"
            },
            {
              "m_strImportantProperty": "BonusFireRate"
            }
          ],
          "m_strPropertiesTitleLocString": "#ability_header_on_proc"
        }
      ],
      "m_strAbilityPropertyUpgradeRequired": ""
    }
  ],
  "m_vecAdditionalHeaderProperties": [
    "PerTargetCooldown"
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_AutoIntrinsicModifiers
0 items
[]
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_BuildUpModifier.m_eHudDisplayLocationDISPLAY_HUD_NONE
    • +m_BuildUpModifier.m_eModifierDisplayLocaitonMODIFIER_DISPLAY_HEALTHBAR
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped