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Modding Database

Up to date with Steam · checked 4s ago· Viewing build 6738 (Oct 02 2026), not the latest

ability_warden_lock_down

Binding Wordability

class ability_warden_lock_down · Warden Signature 3 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_warden_lock_down", (ushort)EAbilitySlot.Signature3);
pawn.RemoveAbility("ability_warden_lock_down");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage110
TechPowerSpirit Power0TECH_POWER
EscapeTimeEscape Time2.8
EscapeRangeEscape Range20m
WeaponPowerWeapon Damage0WEAPON_POWER
SilenceDebuff0+1
AbilityChargesCharges0
AbilityCooldownCooldown34+-14
AbilityDurationDuration0
AbilityCastDelayCast Delay0.15
AbilityCastRangeCast Range15m
ChannelMoveSpeed-1
AdditionalTargets0
AbilityChannelTimeChannel Duration0
ImmobilizeDurationImmobilize Duration1.75+0.75
AbilityResourceCost0
BulletArmorReductionBullet Resist0+20
AbilityUnitTargetLimit1
AdditionalTargetRadius20m
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay0
BulletArmorReductionDurationDuration0+5

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_warden_lock_down/modifier_citadel_root Immobilizedmodifier_citadel_root
ability_warden_lock_down/modifier_citadel_silenced Silencedmodifier_citadel_silenced
ability_warden_lock_down/modifier_lockdown_bullet_resistmodifier_lockdown_bullet_resist
ability_warden_lock_down/modifier_warden_lockdown_debuff Binding Wordmodifier_warden_lockdown_debuff

VData

_class"ability_warden_lock_down"
_editor
1 key
{
  "folder_name": "Hero Warden"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime1692840390
m_CastParticle"particles/abilities/warden/warden_lockdown_cast.vpcf"
m_eAbilityType"EAbilityType_Signature"
m_bStartTrainedfalse
m_DebuffModifier
19 keys
{
  "_class": "modifier_warden_lockdown_debuff",
  "m_bIsHidden": true,
  "m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE",
  "m_sStartSound": "",
  "m_RootModifier": {
    "_class": "modifier_citadel_root",
    "_my_subclass_name": "modifier_citadel_root",
    "m_sLocalizationName": "modifier_citadel_root",
    "m_strParticleEffect": "particles/abilities/warden/warden_lockdown_root.vpcf",
    "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
    "m_strSmallIconCssClass": "immobilize"
  },
  "m_sExpiredSound": "",
  "m_strFollowLoop": "Warden.LockDown.Debuff.Lp",
  "m_DebuffParticle": "particles/abilities/warden/warden_keep_out_debuff.vpcf",
  "_my_subclass_name": "modifier_warden_lockdown_debuff",
  "m_strEscapedSound": "Warden.LockDown.Expire",
  "m_strExplodeSound": "Warden.LockDown.Explode",
  "m_AOEParticleEnemy": "particles/abilities/warden/warden_keep_out_aoe_enemy.vpcf",
  "m_SilencedModifier": {
    "_class": "modifier_citadel_silenced",
    "_my_subclass_name": "modifier_citadel_silenced",
    "m_sLocalizationName": "modifier_citadel_silenced",
    "m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
    "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
    "m_strSmallIconCssClass": "silence_proc"
  },
  "m_AOEParticleCaster": "particles/abilities/warden/warden_keep_out_aoe.vpcf",
  "m_AOEParticleOthers": "",
  "m_sLocalizationName": "modifier_citadel_root",
  "m_bDurationReducible": false,
  "m_BulletResistModifier": {
    "_class": "modifier_lockdown_bullet_resist",
    "m_bIsHidden": true,
    "_my_subclass_name": "modifier_lockdown_bullet_resist",
    "m_strParticleEffect": "particles/modifiers/armor_suppressor.vpcf"
  },
  "m_sAmbientLoopingSound": ""
}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_previewParticle"particles/abilities/warden/warden_lockdown_preview.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/warden/warden_lock_down.psd"
m_strSelectedSound"Warden.LockDown.Selected"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_strCastDelaySound"Warden.LockDown.CastDelay"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost0
m_strUnselectedSound"Warden.LockDown.Unselected"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY"
m_strAG2CastingAction"throw"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_flTargetingConeAngle70
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_warden_lock_down_desc",
      "m_vecBasicProperties": [
        "EscapeTime",
        "EscapeRange"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "Damage"
            },
            {
              "m_strImportantProperty": "ImmobilizeDuration"
            }
          ]
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_GenericThrow"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_strHitConfirmationSound"Warden.LockDown.Hit"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_strAG2CastCompletedAction"throw_completed"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapAbilityProperties.AdditionalTargetRadius.m_strCSSClassdistance
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/warden_lock_down.webm
  2. 6696–6701first dumped