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Modding Database

Up to date with Steam · checked 28s ago· Viewing build 6736 (Oct 02 2026), not the latest

ability_werewolf_leap

Crushing Leapinnate

class ability_werewolf_leap · inherits from inherent_base

Deadworks (C#)
pawn.AddAbility("ability_werewolf_leap", slot);
pawn.RemoveAbility("ability_werewolf_leap");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage0
Height4m
RadiusRadius7.5m
AirDrag0.1
TechPowerSpirit Power0TECH_POWER
LeapRadius2.54m
LeapUpSpeed200
SlowPercentMove Speed24MOVEMENT_SPEED_SLOW_PERCENT
WeaponPowerWeapon Damage0WEAPON_POWER
FallSpeedMax0
GravityScaleGravity Scale1
StunDurationStun Duration0+1.2
AbilityChargesCharges0
BonusMoveSpeedMove Speed0m+2mMOVEMENT_SPEED_MAX
DebuffDurationDebuff Duration0
LeapInputSpeed250
AbilityCooldownCooldown16+-9
AbilityDurationDuration0.25
LeapCameraSpeed300
AbilityCastDelayCast Delay0.35
AbilityCastRangeCast Range0
ChannelMoveSpeed200
EnemyPushForceUp300
LeapForwardSpeed800
CameraTurnRateMax0
WorldImpactRadius25
AbilityChannelTimeChannel Duration3
EnemyPushForceAway200
LeapMultiHitRadius1.5m
AbilityResourceCost0
AbilityUnitTargetLimit1
LandingBonusesDurationBuff Duration0+5
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_werewolf_leap/buffmodifier_baseBonusMoveSpeed
ability_werewolf_leap/debuff Slowedmodifier_slow_baseSlowPercent
ability_werewolf_leap/leapingmodifier_citadel_werewolf_leaping

VData

_class"ability_werewolf_leap"
_editor
1 key
{
  "folder_name": "Hero Werewolf"
}
_multibase
1 item
[
  "inherent_base"
]
m_HUDPanel
3 keys
{
  "m_vecButtonHints": [],
  "m_vecHUDElements": [
    {
      "m_Style": "panorama/styles/ability_hud_elements/abilities_werewolf.vcss",
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
      "m_bIsHidden": true,
      "m_strContext": "channel"
    }
  ],
  "m_bForceDrawDefaultCastBars": false
}
m_iMaxLevel1
m_flMaxPitch90
m_flMinPitch-20
m_eAbilityType"EAbilityType_Innate"
m_strCastSound""
m_CrashParticle"particles/abilities/werewolf/werewolf_transform_crushing_leap_impact.vpcf"
m_bStartTrainedtrue
m_strCrashSound"Ability.Astro.BouncePad.Impact"
m_DebuffModifier
3 keys
{
  "_class": "modifier_slow_base",
  "_my_subclass_name": "debuff",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "SlowPercent"
  ]
}
m_LeapSpeedCurve
4 keys
{
  "m_spline": [
    {
      "x": 0,
      "y": 0,
      "m_flSlopeIncoming": 0,
      "m_flSlopeOutgoing": 0
    },
    {
      "x": 0.822484,
      "y": 0,
      "m_flSlopeIncoming": 1,
      "m_flSlopeOutgoing": 1
    },
    {
      "x": 0.950512,
      "y": 1,
      "m_flSlopeIncoming": 7.828372,
      "m_flSlopeOutgoing": 7.828372
    }
  ],
  "m_tangents": [
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    },
    {
      "m_nIncomingTangent": "CURVE_TANGENT_FREE",
      "m_nOutgoingTangent": "CURVE_TANGENT_MIRROR"
    },
    {
      "m_nIncomingTangent": "CURVE_TANGENT_FREE",
      "m_nOutgoingTangent": "CURVE_TANGENT_MIRROR"
    }
  ],
  "m_vDomainMaxs": [
    1,
    1
  ],
  "m_vDomainMins": [
    0,
    0
  ]
}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 1200,
    "m_flBulletRadius": 8,
    "m_flVerticalAimBias": 10,
    "m_flBulletGravityScale": 1,
    "m_flBulletRadiusVsWorld": 8
  }
}
m_projectileInfo
2 keys
{
  "m_flSpeed": 350,
  "m_flGravityScale": 4
}
m_LeapingModifier
4 keys
{
  "_class": "modifier_citadel_werewolf_leaping",
  "m_bIsHidden": true,
  "m_ChargeParticle": "particles/abilities/werewolf/werewolf_boot_kick.vpcf",
  "_my_subclass_name": "leaping"
}
m_strAbilityImage"file://{images}/hud/abilities/werewolf/werewolf_wolfforward.psd"
m_strAG2SourceName"werewolf_transform_ability_crushing_leap"
m_LeapingSpeedCurve
4 keys
{
  "m_spline": [
    {
      "x": 0,
      "y": 0,
      "m_flSlopeIncoming": 25.462046,
      "m_flSlopeOutgoing": 25.462046
    },
    {
      "x": 0.039274,
      "y": 1,
      "m_flSlopeIncoming": 1,
      "m_flSlopeOutgoing": 1
    },
    {
      "x": 1,
      "y": 1,
      "m_flSlopeIncoming": 0,
      "m_flSlopeOutgoing": 0
    }
  ],
  "m_tangents": [
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    },
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    },
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    }
  ],
  "m_vDomainMaxs": [
    1,
    1
  ],
  "m_vDomainMins": [
    0,
    0
  ]
}
m_sCustomStackLabel"#CurrentBonus_label"
m_strCastDelaySound"Drifter.Claw.Cast.Delay"
m_IncompatibleFilter
0 keys
{}
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction"ability_crushing_leap_casting"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
m_flTargetingConeAngle35
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_werewolf_leap_desc",
      "m_vecBasicProperties": [],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "Damage"
            },
            {
              "m_strImportantProperty": "SlowPercent"
            },
            {
              "m_bShowPropertyValue": true,
              "m_strImportantProperty": "StatusEffectStun",
              "m_strStatusEffectValue": "StunDuration"
            }
          ],
          "m_strPropertiesTitleLocString": ""
        }
      ]
    }
  ]
}
m_strCastAnimGraphParam"e_GenericCast"
m_AutoIntrinsicModifiers
0 items
[]
m_LandingBonusesModifier
4 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "buff",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "BonusMoveSpeed"
  ]
}
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP | MODIFIER_STATE_IMMOBILIZED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE"
m_strAG2ChannelingAction"ability_crushing_leap_channeling"
m_cameraSequenceCastStart
2 keys
{
  "m_vecFOVOperations": [
    {
      "m_flLerpEnd": 85,
      "m_flLerpBias": 0.784,
      "m_flLerpDuration": 0.2,
      "m_eCameraOperation": "k_ECameraOp_Lerp",
      "m_bLerpEndAtDefault": false
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Spring"
    }
  ],
  "m_vecDistanceOperations": [
    {
      "m_flLerpEnd": 75,
      "m_flLerpBias": 0.784,
      "m_flLerpDuration": 0.2,
      "m_eCameraOperation": "k_ECameraOp_Lerp",
      "m_bLerpEndAtDefault": false
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Spring"
    }
  ]
}
m_flTargetingConeHalfWidth50
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_strAG2CastCompletedAction"ability_crushing_leap_cast_completed"
m_cameraSequenceCastComplete
1 key
{
  "m_vecFOVOperations": []
}
m_cameraSequenceChannelStart
1 key
{
  "m_vecDistanceOperations": [
    {
      "m_flSpringTarget": 40,
      "m_bSpringToDefault": false,
      "m_eCameraOperation": "k_ECameraOp_Spring",
      "m_bValuesAreRelative": true
    }
  ]
}
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask""
m_bEndCastStartSequenceOnCastCompletefalse

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 1200
      		m_flBulletRadius = 8
      		m_flVerticalAimBias = 10
      		m_flBulletGravityScale = 1
      		m_flBulletRadiusVsWorld = 8
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 5 keys }
      {
      	m_flBulletSpeed = 1200
      	m_flBulletRadius = 8
      	m_flVerticalAimBias = 10
      	m_flBulletGravityScale = 1
      	m_flBulletRadiusVsWorld = 8
      }
  2. 6696–6701first dumped