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Modding Database

Up to date with Steam · checked 5s ago· Viewing build 6745 (Oct 02 2026)

ability_wrecker_ultimate

Magnetic Fluxultimate

class ability_wrecker_ultimate · inherits from ultimate_base

Deadworks (C#)
pawn.AddAbility("ability_wrecker_ultimate", slot);
pawn.RemoveAbility("ability_wrecker_ultimate");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
BeamWidthBeam Width40
GrabRange5m
PullSpeed800
TechPowerSpirit Power0TECH_POWER
AccelSpeed2400
BeamLengthBeam Length20m+10m
GrabDamage0
HoldHeight120
ThrowSpeed500
ThrowDamage160
WeaponPowerWeapon Damage0WEAPON_POWER
HoldDistance2m
Invulnerable0+1
StunDurationStun Duration1.5
TrackingSpeed70
AbilityChargesCharges0
AbilityCooldownCooldown170+-38
AbilityDurationDuration0
TimeUntilStasis0.5
AbilityCastDelayCast Delay1.0
AbilityCastRangeCast Range0
ChannelMoveSpeed5m
AbilityChannelTimeChannel Duration5
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_wrecker_ultimate/modifier_wrecker_ultimate_damage_enemymodifier_damage_on_hit_ground
ability_wrecker_ultimate/modifier_wrecker_ultimate_grab_enemymodifier_wrecker_ultimate_grab_enemy
ability_wrecker_ultimate/modifier_wrecker_ultimate_subclassmodifier_wrecker_ultimate
ability_wrecker_ultimate/modifier_wrecker_ultimate_throw_enemymodifier_wrecker_ultimate_throw_enemy
ability_wrecker_ultimate/wrecker_invinciblemodifier_wrecker_ultimate_invincible

VData

_class"ability_wrecker_ultimate"
_editor
1 key
{
  "folder_name": "Hero Wrecker"
}
_multibase
1 item
[
  "ultimate_base"
]
m_HUDPanel
0 keys
{}
m_iMaxLevel1
m_iUpdateTime1641924609
m_BeamParticle"particles/abilities/wrecker/wrecker_ultimate_beam.vpcf"
m_eAbilityType"EAbilityType_Ultimate"
m_bStartTrainedfalse
m_ActiveModifier
12 keys
{
  "_class": "modifier_wrecker_ultimate",
  "m_GrabSound": "Wrecker.Wrecking.Crew.Grab",
  "m_ThrowSound": "Wrecker.Wrecking.Crew.Throw",
  "m_sStartSound": "",
  "m_sExpiredSound": "Wrecker.Wrecking.Crew.End",
  "_my_subclass_name": "modifier_wrecker_ultimate_subclass",
  "m_EnemyGrabModifier": {
    "_class": "modifier_wrecker_ultimate_grab_enemy",
    "_my_subclass_name": "modifier_wrecker_ultimate_grab_enemy",
    "m_sLocalizationName": "wrecker_ultimate_grab_debuff",
    "m_bDurationReducible": false,
    "m_EnemyHeroGrabEffect": "particles/abilities/wrecker/wrecker_ultimate_grab.vpcf",
    "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
    "m_EnemyHeroStasisEffect": "particles/abilities/wrecker/wrecker_ultimate_grab_debuff.vpcf",
    "m_bReverseHudProgressBar": false
  },
  "m_GrabRangeParticle": "particles/abilities/wrecker/wrecker_ultimate_aoe.vpcf",
  "m_EnemyThrowModifier": {
    "_class": "modifier_wrecker_ultimate_throw_enemy",
    "_my_subclass_name": "modifier_wrecker_ultimate_throw_enemy"
  },
  "m_InvincibleModifier": {
    "_class": "modifier_wrecker_ultimate_invincible",
    "_my_subclass_name": "wrecker_invincible",
    "m_nEnabledStateMask": "MODIFIER_STATE_INVULNERABLE | MODIFIER_STATE_TECH_UNTARGETABLE | MODIFIER_STATE_UNIT_STATUS_HEALTH_HIDDEN | MODIFIER_STATE_IGNORE_BULLETS | MODIFIER_STATE_IGNORE_MELEE",
    "m_strParticleStatusEffect": "particles/status_fx/status_fx_yamato_shadow_form.vpcf"
  },
  "m_EnemyDamageModifier": {
    "_class": "modifier_damage_on_hit_ground",
    "_my_subclass_name": "modifier_wrecker_ultimate_damage_enemy"
  },
  "m_sAmbientLoopingSound": ""
}
m_ChargeParticle"particles/abilities/wrecker/wrecker_ultimate_charge.vpcf"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/hud/abilities/wrecker/wrecking_crew.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY | CITADEL_UNIT_TARGET_CREEP_ENEMY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
m_nAbillityUnlocksCost1
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"b_WreckerUlt"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped