| _class | "citadel_ability_healing_slash" |
| _editor | 1 key{
"folder_name": "Hero Yamato"
} |
| _multibase | 1 item[
"signature_base"
] |
| m_iMaxLevel | 1 |
| m_iUpdateTime | 1701290969 |
| m_BuffModifier | 4 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "healing_slash_buff_modifier",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BuffMeleeDamage"
]
} |
| m_CastParticle | "particles/abilities/yamato/yamato_crimson_slash_preview.vpcf" |
| m_eAbilityType | "EAbilityType_Signature" |
| m_strCastSound | "" |
| m_bStartTrained | false |
| m_DebuffModifier | 5 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "debuff",
"m_strParticleEffect": "particles/generic/generic_slow_debuff.vpcf",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"FireRateSlow"
]
} |
| m_ImpactParticle | "particles/abilities/yamato/yamato_crimson_slash_hit.vpcf" |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 10000
}
} |
| m_strAbilityImage | "file://{images}/hud/abilities/yamato/yamato_crimson_slash.psd" |
| m_flMaxAttackAngle | 65 |
| m_remapAngleToTime | 4 items[
-45,
45,
0,
0
] |
| m_flBossDamageScale | 1 |
| m_sCustomStackLabel | "#CurrentBonus_label" |
| m_strCastDelaySound | "Yamato.CrimsonSlash.Cast" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_flBackswingDuration | 0 |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_ALL_ENEMY" |
| m_strAG2CastingAction | "healing_slash_casting" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST" |
| m_HealingSlashParticle | "particles/abilities/yamato/yamato_crimson_slash.vpcf" |
| m_flTargetingConeAngle | 25 |
| m_nAbillityUnlocksCost | 1 |
| m_AbilityTooltipDetails | 1 key{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#citadel_ability_healing_slash_desc",
"m_vecBasicProperties": [
"DebuffDuration"
],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "Damage"
},
{
"m_strImportantProperty": "HealFixedHealth"
},
{
"m_strImportantProperty": "FireRateSlow"
}
]
}
]
}
]
} |
| m_HealingSlashSwordGlow | "particles/abilities/yamato/yamato_crimson_slash_blade_glow.vpcf" |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_strCastAnimGraphParam | "e_HealingSlash" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_CONE" |
| m_strAG2ChannelingAction | "" |
| m_cameraSequenceCastStart | 7 keys{
"m_bIsEmpty": false,
"m_strToken": "",
"m_vecFOVOperations": [],
"m_vecDistanceOperations": [],
"m_vecTargetPosOperations": [],
"m_vecVertOffsetOperations": [],
"m_vecHorizOffsetOperations": []
} |
| m_strHitConfirmationSound | "Yamato.CrimsonSlash.Hit" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_UNIT" |
| m_strAG2CastCompletedAction | "" |
| m_cameraSequenceCastComplete | 1 key{
"m_vecDistanceOperations": []
} |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bShowTargetingPreviewWhileCasting | true |
| m_bEndCastStartSequenceOnCastComplete | true |