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Modding Database

Up to date with Steam · checked 30s ago· Viewing build 6745 (Oct 02 2026)

citadel_ability_healing_slash/debuff

modifier

class modifier_base · defined in citadel_ability_healing_slash (Crimson Slash) at m_DebuffModifier

Deadworks (C#)
pawn.AddModifier("citadel_ability_healing_slash/debuff", new Dictionary<string, float> {
	["FireRateSlow"] = 30f,
});

Ability values

Read from Crimson Slash's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
FireRateSlowFire Rate30

VData

_class"modifier_base"
m_bIsHiddentrue
_my_subclass_name"debuff"
m_strParticleEffect"particles/generic/generic_slow_debuff.vpcf"

History

  1. 6696–6745first dumped