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Modding Database

Up to date with Steam · checked 9s ago· Viewing build 6723 (Sep 30 2026), not the latest

citadel_ability_lash

Grappleability

class citadel_ability_lash · Lash Signature 2 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("citadel_ability_lash", (ushort)EAbilitySlot.Signature2);
pawn.RemoveAbility("citadel_ability_lash");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
TechPowerSpirit Power0TECH_POWER
MinDistanceMin Range0m
WeaponPowerWeapon Damage0WEAPON_POWER
JumpVelocityJump Velocity20m
AbilityChargesCharges1+1
LashFriendlies1
AbilityCooldownCooldown35+-17
AbilityDurationDuration0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range30m+20m
ChannelMoveSpeed-1
AirControlPercentAir Control0+60AIR_CONTROL_PERCENT
WeaponDamageBonusWeapon Damage0+7FLAT_BULLET_DAMAGE_POST_SCALE
AbilityChannelTimeChannel Duration0
JumpSlowResistance0.667
AbilityResourceCost0
RestoreStaminaOnUse0+1
WeaponFireRateBonusFire Rate0FIRE_RATE
LashMetalSkinDuration0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
WeaponDamageBonusDurationBonus Duration0+6
AbilityCooldownBetweenChargeCharge Delay2

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
citadel_ability_lash/modifier_air_controlmodifier_grapple_air_controlAirControlPercent
citadel_ability_lash/modifier_grapple_buffmodifier_baseWeaponDamageBonus, WeaponFireRateBonus

VData

_class"citadel_ability_lash"
_editor
1 key
{
  "folder_name": "Hero Lash"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime1668819272
m_BuffModifier
6 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "modifier_grapple_buff",
  "m_sLocalizationName": "lash_grapple_buff",
  "m_strParticleEffect": "particles/abilities/lash/lash_pull_weapon_buff.vpcf",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "WeaponDamageBonus",
    "WeaponFireRateBonus"
  ]
}
m_LashParticle"particles/abilities/lash/lash_pull.vpcf"
m_eAbilityType"EAbilityType_Signature"
m_strCastSound"Lash.Grapple.Cast"
m_bStartTrainedfalse
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/hud/abilities/lash/lash_lash.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_AirControlModifier
4 keys
{
  "_class": "modifier_grapple_air_control",
  "m_bIsHidden": true,
  "_my_subclass_name": "modifier_air_control",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "AirControlPercent"
  ]
}
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_strVictimCastSound"Lash.Grapple.Target"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction"lash_grapple_casting"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
m_flTargetingConeAngle25
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#citadel_ability_lash_desc",
      "m_vecBasicProperties": [
        "WeaponDamageBonus",
        "WeaponDamageBonusDuration",
        "WeaponFireRateBonus"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "JumpVelocity"
            }
          ]
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_LashGrapple"
m_bitsInterruptingStates"MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_strAG2ChannelingAction"lash_grapple_channeling"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_strAG2CastCompletedAction"lash_grapple"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bShowTargetingPreviewWhileCastingfalse

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/lash_grapple.webm
  2. 6696–6701first dumped