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Modding Database

Up to date with Steam · checked 29s ago· Viewing build 6738 (Oct 02 2026), not the latest

citadel_ability_lash_down_strike

Ground Strikeability

class citadel_ability_lash_down_strike · Lash Signature 1 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("citadel_ability_lash_down_strike", (ushort)EAbilitySlot.Signature1);
pawn.RemoveAbility("citadel_ability_lash_down_strike");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
RadiusRadius10m
TechPowerSpirit Power0TECH_POWER
MinAimAngle60
StompDamageStomp Damage60
WeaponPowerWeapon Damage0WEAPON_POWER
EnemySlowPctEnemy Move Speed0+40MOVEMENT_SPEED_SLOW_PERCENT
SlowDurationSlow Duration0+3
TossDuration0+1
AbilityChargesCharges0
StrikeVelocity50m
AbilityCooldownCooldown18+-10
AbilityDurationDuration0
AbilityCastDelayCast Delay0.15
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
StompBounceHeight0+400
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
StompVerticalThreshold118
AbilityPostCastDuration0.4
StompDamagePrimaryRange25m
StompDamagePerMeterPrimaryDamage Per Meter5.5×120
AbilityCooldownBetweenChargeCharge Delay-1.0
StompDamagePerMeterSecondaryDamage Per Meter (25m+)4.2×120

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
citadel_ability_lash_down_strike/modifier_charge_drag_enemymodifier_drag
citadel_ability_lash_down_strike/modifier_lash_down_strike_embeddedmodifier_base
citadel_ability_lash_down_strike/modifier_slow_base Slowedmodifier_slow_baseEnemySlowPct

VData

_class"citadel_ability_lash_down_strike"
_editor
1 key
{
  "folder_name": "Hero Lash"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime1667954121
m_DragModifier
8 keys
{
  "_class": "modifier_drag",
  "m_bIsHidden": true,
  "_my_subclass_name": "modifier_charge_drag_enemy",
  "m_flForwardOffset": 200,
  "m_flForceDistScale": 10,
  "m_flVerticalOffset": -200,
  "m_strParticleEffect": "",
  "m_strScreenParticleEffect": ""
}
m_eAbilityType"EAbilityType_Signature"
m_StompParticle"particles/abilities/lash/lash_ground_strike_cone.vpcf"
m_bStartTrainedfalse
m_flTrackAmount330
m_ImpactModifier
6 keys
{
  "_class": "modifier_slow_base",
  "m_bIsHidden": true,
  "m_sStartSound": "",
  "_my_subclass_name": "modifier_slow_base",
  "m_sLocalizationName": "lash_down_strike_slow_modifier",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "EnemySlowPct"
  ]
}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_flCollideRadius120
m_flMaxTurnAmount90
m_nGroundCrackGap5
m_previewParticle"particles/abilities/lash/lash_death_slam_preview.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/lash/lash_death_slam.psd"
m_ChargingParticle"particles/abilities/lash/lash_ground_strike_aerial.vpcf"
m_StompLineParticle"particles/abilities/lash/lash_ground_strike_v2_cone_line.vpcf"
m_flBossDamageScale1
m_flDamageWaveSpeed4000
m_sCustomStackLabel"#CurrentBonus_label"
m_strCastDelaySound"Lash.A1.GroundStrike.DownStrike.Start"
m_DownStrikeModifier
7 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "m_sStartSound": "",
  "_my_subclass_name": "modifier_lash_down_strike_embedded",
  "m_strParticleEffect": "",
  "m_sAmbientLoopingSound": "Lash.A1.Ground.Strike.Mod.Lp",
  "m_strScreenParticleEffect": "particles/abilities/lash/lash_final_strike_screen.vpcf"
}
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_StompExplosionSound"Lash.A1.GroundStrike.Explosion"
m_StompImpactParticle"particles/abilities/lash/lash_ground_strike_v2_cone.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction"lash_ground_strike"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE"
m_flDamageFrustumAngle120
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#citadel_ability_lash_down_strike_desc",
      "m_vecBasicProperties": [
        "EnemySlowPct",
        "SlowDuration"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "StompDamage"
            },
            {
              "m_strImportantProperty": "StompDamagePerMeterPrimary"
            },
            {
              "m_bShowPropertyValue": true,
              "m_strImportantProperty": "StatusEffectDisplacement",
              "m_strStatusEffectValue": "TossDuration"
            }
          ]
        }
      ]
    }
  ]
}
m_AutoCastDelayModifier
0 keys
{}
m_StompEnemyImpactSound"Lash.GroundStrike.Hit"
m_TargetPreviewParticle"particles/abilities/lash/lash_ground_strike_preview_cone_projection_v2.vpcf"
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"b_DownStrike"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_flGroupLengthTolerance100
m_strAG2ChannelingAction"lash_ground_strike_channeling"
m_flDamageFrustumHalfWidth30
m_strAirCastAnimGraphParam""
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_strAG2CastCompletedAction"lash_ground_strike_cast_completed"
m_strFallCollideImpactSound"Lash.GroundStrike.Fall.Collide"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_StompLineObstructedParticle"particles/abilities/lash/lash_ground_strike_v2_cone_line_collision.vpcf"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_strGroundCastAnimGraphParam""
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_MOVEMENT_INPUT_DISABLED | MODIFIER_STATE_BUSY_WITH_ACTION"
m_flDamageTraceProbeStepUpHeight32
m_flDamageTraceProbeStepDownHeight128

History

  1. 6722–6745changed
    • ~m_DragModifier._classmodifier_charge_drag_enemy→modifier_drag
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_ChargingParticleparticles/abilities/lash/lash_ground_strike_aerial.vpcf
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2].m_bRequiresAbilityUpgradetrue
    • ±m_bitsPostCastEnabledStateMask+MODIFIER_STATE_MOVEMENT_INPUT_DISABLED−MODIFIER_STATE_MOVEMENT_ABILITY_RESTRICTED
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/lash_ground_strike.webm
  2. 6696–6701first dumped